>>1188
The main reason I put projects on the shelf, and I would assume it's the same for most people, is burnout from working on the same thing for weeks/months straight. It would be an interesting topic to discuss how to solve that but it tends to devolve into "le discipline, motivation doesn't matter" or something equally useless, as if you don't need the motivation to care. I plan to work on 2 projects simultaneously so I can switch between them and see how that affects me.
>I don't know shit about Rune Factory
It's a combat RPG with a day/season cycle, you have a home and can farm on your backyard and date/marry NPCs. I'm not actually a big fan of it, but I see potential in a similar game, and it seems perfect for a kemono game. I tried to add Zoologist (from Terraria) into Stardew Valley, but the NPC mechanics are so limited that it just made me want to make my own game instead.