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OC/Drawthread 2: Jealous Bapho edition Anonymous 07/05/2025 (Sat) 10:34:10 No. 29010
It took us 2 years, but we've done it, first bumplocked thread! Wanted to do highlights from the last thread, but 5 pics is kinda... not enough, so its 4 proper, then a collage of all the rest. damn, the file limit used to be 4... Anyway, post new stuff everyone!
>>29010 Nice, loved the collage.
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>>29111 noice, areola slip erotic
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>see pic related >misread as mailwan What would a mailwan be anyways?
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>>29897 Where's the hat?
>>29909 >Lim sex, with hats ON
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I solved all of my shading problems by mere coincidence.
>>31790 By thinking about light source direction? Or form? Or any other basics? >I solved all of my shading problems >all Heh. No, you didn't.
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Did you know scorpions have very goofy faces? >>31861 Yeah, there are some artifacts and stuff, but you should know it's not any of that if i discovered it by accident. It' thinking about shadows within shadows, and light within light. I pretty much just did two strokes in her right and right middle side and realized how i should be doing more broad shading, not just in the individual parts, but also in the large bodies in general. Also, don't be mean, i'm learning. Aside from that, i finally got the nose to look 3 dimensional, instead of relying on the weird lazy triangle people do. Mouth and lips are also another improvement i had to learn, although it turned out to be not that important for this one. Eyes i still have to work on. As always, constructive criticism, tips and tricks etc are always welcome.
>>31875 > i finally got the nose to look 3 dimensional, instead of relying on the weird lazy triangle people do. Nose is, like, the one thing you actually shouldn't do 3d in this context. I'd say your main issue is deciding if you want to go more realistic style, or actual jap manga/anime. Until you decide that, there's not much I can help you, because the tips for one are often pretty useless for the other. Though drawing from photos, and learning 3d form helps both. Try cross contour drawings (https://yandex.com/images/search?from=tabbar&text=cross%20contour%20drawings).
>>31875 >>31923 Here's what I mean. I remade your pic in styles of Kenkou_Cross, and generic realistic style(I probably could get better realistic results using SD3.5, but frankly, I don't want to look at realistic scorpions, and this is enough to illustrate my point). These 2 are completely different directions you could go, but right now I can't tell which you actually want. Your shapes and shadows are realistic-ish, but is it actually by choice, or only because of your current skill level? Share some pics from other artists that are your goals, then we can talk about what to focus on.
>>31923 Do you think the nose looks bad?
>>31927 I have a personal thing against realistic noses in anime setting, especially on girls. And since I'm on a board dedicated to jap things, I want to see jap styles here. It's not really a matter of good/bad, but out of place. The other post is also about this.
>>31925 Just no. >I remade C'mon now. And if you need the help of an external tool to remake them in other artstyles, then there is nothing i can learn from you. It's pretty obvious you don't understand them. The fact that you can't even tell if the realistic shading was me indeed going in the direction of realistic shading already says everything. Guess artistic intention isn't something someone like you would know about. Every detail that's important in the OG drawing is completely lost. Truly amazed on how garbage these are. Don't try to be a teacher if you don't know anything about the topic. What a joke.
>>31932 >C'mon now. And if you need the help of an external tool to remake them in other artstyles, then there is nothing i can learn from you. Jesus Christ, you're dumb. I used the tool to quickly illustrate my point, I'm not gonna spend hours remaking a drawing I already don't like. >The fact that you can't even tell if the realistic shading was me indeed going in the direction of realistic shading already says everything. No, I just saw enough beginners at your level to know that its often not intentional, they just don't know what they're doing. >Every detail that's important in the OG drawing is completely lost. Truly amazed on how garbage these are. Imagine missing the point this hard. >Don't try to be a teacher if you don't know anything about the topic. I'm better at drawing than you, so I can teach you things no problem. Here's some samples >>29013 Thing is, you seem like a tasteless idiot, so I don't care anymore.
>>31925 >>31937 Don't worry anon, I like those two more than the original version.
I recently found this artwork and decided to analyze it. It has quite sharp facial features, and good shading, and it served as the inspiration for me to strive to get more realistic faces in my previous pic. There are many aspects that make it great, but i wanted to concentrate on the face. Analyzing it finally gave me a good way to make the eyes and eyelashes look actually 3 dimensional. The arch of the eyebrow is a bit exaggerated, but the anatomy is still attractive. Around the eyes, and all over the drawing really, the artist uses both area shading as well as lines for the more sharp features. Interestingly, he doesn't always use black, which was something that i tried to do in my earlier drawings. Using lines of a color only somewhat darker than the surrounding natural shadow helps it blend in and look better than if it was black(You can see it on the upper rim of the eyelid and the lips, both in his and my pic. Aside from that, putting a slight highlight before a shadow helps it pop out better without needing to use stronger tones. Nose and lips are just pure anatomy. Using big round shapes for the lips and sharper ellipses for the nose. Ears were quite confusing at first, and i still don't quite get them right, but for mofu in general using overlaping groups of sharp strokes seems to be most of the technique. Hair however is still a mystery to me. Will have to do more work on that. There are many other things the artist did right(and some that he did wrong, like her butt looks flat, although i guess that's not the center of attention), but these were the ones relevant to the face study.
>>33944 Very nice, love me some kemomimi-chan
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since its a bit dry i figured i'd post some of my art to liven things up a bit. had to check they were all monstergirls of some form and female, which yeppers all female. vampire/reaper thing with lanky af arms a odd looking fox a sort of scoropion slime embodying poison and a fecking bratty demon with tendrils and the ability to drain intelligence embodying the concept of lust for knowledge.
>>41517 and that one image i was working on last thread i forgor to finish but here's where i left it off. its heavily based on a summon from an old capcom game.
>>41517 >>41518 cute doodles, anon!
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>>41522 thanks for the compliment here have a neris eating a parfait.
>>41542 or something else i forgot what food it was
Almost there. Just some finishing touches.
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These took a long while. It's a character from an old story of mine, finally getting a drawing like the rest. In terms of the actual process, i was really sloppy with the sketch for this one, that's something i'll never do again. I got a bit better with the hair, and i got plenty of practice of boxes with that second form.
any videogame monsters that should be turned into monstergirls? i wanna make some shoddy sketches.
>>49422 It's been done quite a bit, but how about DOOM monsters, like Mancubi, Pinkies or Cacodemons?
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>>49423 i should have specified was thinking obscure stuff that hasnt already been done i want to breathe life into NEW monstergirls swore there was an entire mod of doom as well for that but have the worlds shoddiest and worst possible drawn pinkie girl ever(like 2 minutes) leaping right at you as a consolation prize ill spend more time on obscure stuff. who knows maybe ill try coloring some if i make PEAK new monstergirl cuz frankly i think new monstergirls is great new ideas to have with them. like random games from childhood that had an interesting monster design that you are sure not many played. because i want more monstergirl species i desire new monstergirls.
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>>49424 old example but desert lord from grandia 3. kind of obscurity level. of stuff.
>>49422 Stompers from Factorio. I'd say pentapods from that game in general, but I picture strafers and wrigglers would end up like five-legged arachnes and squid girls respectively.
>>49426 starfish crustaceans hmm since the core of them is 5 limbed i figured to give them 3 legs which means 2 pussies or smtn.. but i noticed they tend to have larger variants so of course i did the most logical of things or i could've done a taur style one where its the 5 tentacular starfish crab like legs. with girl body ontop idk here ya go.shoddineess and all
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>>49428 actually why not both if a creature is large enough its more beneficial to have more legs to support it
>>49424 If you want something lesser known, how about monsters form Torchlight 2? There's quite a lot to pick from, but the Myconid Deathcap, Varkyolins and Spectral dragon are pretty cool. https://torchlight.fandom.com/wiki/Category:Monsters_(T2)
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I haven't posted in a while, here's a hakutaku girl I drew.
>>50912 Nice, looks like something between the actual mythical creature and MGE waifusized form
>>50912 Cool stuff
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I drew a hellhound in the Neco-Arc style
>>50912 Oh, wise, mighty and powerful Anon i beseech thee. Any advice for drawing better i kinda suck?
>>54252 Could you share your art? Is there anything specific you're struggling with? How long have you been drawing? What are your inspirations and your goals in art? What makes you want to draw? It's a bit hard to give advice with nothing to go on...
>>54280 its hands and lower legs they just irritate me i never get them right the neris eating the crepe above was me.
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>>54367 >i want to draw out of sheer spite towards AI. thats what motivated me to pick up the pen in the first place NTA but i don't recommend you do anything you do out of spite. It might be a part of the motivator, but as someone who's dealt with people who do stuff purely out of spite, it never ends well. Hatred isn't a mental state you can use to create, and it will end up holding you back. Use your love of obscure monstergirls and games instead. Let that love flourish into a love for art. It will give your brain better rewards. And discipline, a lot of discipline. As for the arms and legs, if i may, i recommend you look into general proportions and anatomy. Stuff like: https://www.youtube.com/watch?v=uJMoplyGboI https://www.youtube.com/watch?v=2DVbargQCaY Regretfully i can't tell you just do this simple thing, and then it will be fixed. Art is a science too, and if you want to get good at it you need to learn basics before you learn more advanced stuff. So i'd recommend you follow these steps loosely. >Learn anatomy and proportions. Try to get the mannequins right in different poses and angles. >Then try to copy how your favorite artists draw arms and legs, and try to draw that above those mannequins. I'd recommend just trying to redraw pictures you like, but do the mannequin construction first, and then add the details. That has a bonus of giving you a ground on how to tackle other stuff you might be struggling with. Following a similar process to the sketch here(not necessarily the same shapes, or exact process, just the overall idea is enough). That should get you around 80% the way there. If you want more specific stuff, you'll need to study anatomy in detail, muscle groups, etc, and i don't recommend you do that right now. Concentrate on basic shapes and proportions. Once you have basics, and a ground model to play with, you can then start modifying it to make more complicated stuff, exaggerate muscles, put spikes, clothing or armor on top of it, etc. In general, Proko's videos are a great place to start studying art, so feel free to visit his other stuff if you want. Just advice from an amateur. Also, cool concept art i found here.
>>54378 >NTA but i don't recommend you do anything you do out of spite. It might be a part of the motivator, but as someone who's dealt with people who do stuff purely out of spite, it never ends well I have nothing to add when it comes to drawing but I absolutely agree and this needs to be said more often. Spite gives a powerful initial kick of motivation, but for longer term it only burns you out with unreasonable expectation. Among the monster girl fandom I saw some very special individuals who allowed spite to wholly consume them and it did not lead to anything of value being produced, just self induced mental illness and unhealthy obsession.
>>54378 Thanks for answering anon's question for me lol. As a beginner you just have to suck it up, learn the basics and make a lot of mistakes... Here's a guide for learning art with lots of resources if you feel lost (just a reference on how you can study you don't have to follow this): https://www.soloartcurriculum.com/ You can find artbooks on 4chan /ic/ or sites like annas archive. For paid courses you have online courses club. Remember to draw what you like too and not just study! >>54390 >Among the monster girl fandom I saw some very special individuals who allowed spite to wholly consume them and it did not lead to anything of value being produced, just self induced mental illness and unhealthy obsession. I feel like I probably shouldn't ask... but am curious who they are lol.
>>54479 >>54373 Ex-hentai also has a "how to" tag. If you browse there you'll find plenty of tutorial artbooks by professional artists. This one specifically is pretty good, although perhaps somewhat too detailed in some places for a beginner level. https://exhentai.org/g/3412406/96f1edcc4d/ In general, you'll see plenty of techniques that slightly differ from eachother. Ultimately they all teach the basics in slightly different ways, so look for a method that works for you. >but am curious who they are lol. In short, a furry cuckold obsessed with KC and one of the guys shitting all over the monstergirl thread in 4chan. He also has some story with this board, but that's a topic better left for the meta thread. He's banned from this place.


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