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Monster Girl City (MGC) and various Headcannon Settings Anonymous 09/09/2025 (Tue) 21:33:45 No. 44610
A thread about the fictional place that finds its way into almost every Monster Girl Thread. Whether it's a place set aside after the DotP by human governments for MGs and humans to live, or just MGE set in the modern day, it has it all >Hag District >Harbor full of aquatic MGs >Tall office buildings, owned by demons, tanukis, or other moguls >MGCSWAT to handle the unruly wurms or human criminals seeking to smuggle things in/out >and more Discuss your ideas for the place, how it functions (or doesnt), and your favorite stories associated with the place
>>44610 I like to think of MGC as a place, as mentioned, set aside by a modern government for Monstergirls to settle in after some initial chaos after a portal opens in the modern year. It becomes sort of a bubble in itself, unaware of the larger schemes and power plays going on in the human side of the border/reservation The City/Territory itself is set on a mountainous peninsula with at least one or two rivers running through it, with tons of green spaces and some suburbs/rural areas towards the border with the human governments In MGC, there's every species represented, with most districts/areas supporting a specific variety of species: >Aquatic/Fish/Mollusk/Mermaid/Crustacean/Amphibian types live along the shores/rivers/ponds/lakes/port/underwater along side MGC or within its water boundaries >Mining taking place in the mountain range overlooking the city its full of industry and various dragonic/dwarf/fiery types >Apartments are full of all kids of MGs, With avian/bird types living on the top of the apartments/skyscrapers, while slimes live in the underground >Tons of parks for both Plant types and the various MGs who need the greenspace to make sense of life. >Undead mostly hang around the rural areas, where life is quite a bit slower >The Financial district is full of Demons, Tanukis, creeping coins, Dragons, Elves, and others. >Intense public transit is available, be it subways, light-rail, busses, highways, Sky thoroughfares (for all the flying MGs, Lanes for both Shipping Vessels and swimming MGs, and more >Building codes have to accommodate practically all creatures, so doors and ceilings are high enough for Ogres, and wide enough for Ushi Onis. >The only MG who really has a hard time in MGC would be Sandworms. There's just not really enough space, and although they offered to help build the subway system, the Wurm Union got really upset.
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there's this MGC map that's been floating about and contributed to over the years
>>44679 MGC seems to be situated at the part of the other Realm where the space between their dimension and ours is closest. All the 3D world politics and trends seem to get echoed in MGC e.g. the Mayoral elections seem to parallel each other with Zombie vs BabaYagaKiki, probably because meme-energy leaks across the barrier. So I suspect when DotP finally happens it will be with a direct portal from MGC to here.
>>44610 Mamonos see the "Penisular City Map" and all decide to move to MGC immediately.
>>44679 I kind of envision an expanse like Los Angeles, millions of girls and several thousands humans, situated on a San Francisco style peninsula. I'll try to draw a map soon >>44698 Kek
>>46616 looking forward to it anon, a more formal looking and to scale base map would be great
>>46616 Map is already there though?
>>44679 We shoul dprobably add the seasonal islands that came up some threads ago. I'll try to fetch the posts when i come back from work.
>>46683 I believe those are separate locations entirely
>>44679 >Litter Alley This I've never seen before. Devil Bugs and Beelzebubs go here?
>>46698 They belong to the MGC Administrative Government. They are not very far of the west coast
>>46709 a recent addition from /jp/ shortly after the split during a cross post, I think its meant to be cat related personally I think it should be more of a notable location in a district than one itself, but if we get a new map that's for the concensus to decide
>>46712 Afaik, MGC has always been something from /jp/, or at least we had our own brand of it, and that's where the >>44679 map comes from. The seasonal islands are that, a season themed archipielago. It's not cat related.
>>46715 Whoops >>46712 meant for >>46703
Does MGC have a local university? Best I could come up with was MGC U (for a story) as a generic large catch all non-sabbath university but I also feel like smaller more specialized schools would have some more significant names.
>>46986 MGC is a lot like r34. If it doesn't exist, start making it.
>>46986 It definitely has a Maido Academy, and I presume the MGCPD has a recruit academy to teach arresting techniques.
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good places to eat
right so I dug up a list another anon made on various other locations; >Monster Girl City needs no introduction >Wintertown Hallmark Christmas town, lots of colourful characters >Frostbite the mirror to wintertown where all the bad girls hang out >Summervile Isles tropical paradise where you can find exotic flavours of monster >Springvale newest and a WIP, no consensus yet most discussion is from this thread; https://web.archive.org/web/20250504211130/https://capybarachan.org/mg/res/18298.html >Hagville originally a MGC district, long since graduated to a separate location, woe betide any young man who wanders here >Tallburgh for all the big monsters >United Desert Kingdoms a Egypt/UAE mashup for all your tacky oil wealth, vanity projects and crazy royalty needs >Spiritnam basically for the plot of being lost in a jungle full of hungry undead >Order rump state Order North Korea, antagonist for melodramatic MG Ace Combat talk, husband farm, chief god doesn't talk to them any more >the bayou gator gumbo that old man anon is always trying to steal the recipe for >kiki tsardom for imperial excess and revolutions being put down by maids
>>47094 So about the seasonal Archipielago(Probably needs a better name >Springvale The westernmost Island. Center of operations of the MGC branch of the Church of Eros. Beautiful scenery, cherry blossoms everywhere, you know the deal. Love is in the air, quite literally in this case. Like every other island, it's covered in a green mamono realm. The island is surrounded by the Alp mountains in the shape of a heart. I'll let you guess what or who you can find there.It's wurmy, duh Despite it, all of the coast is full of beautiful beaches. Harpies circle around looking for easy pickings, and Icecream sells like faceless male bodypillows on Catmazon >Summerville Tropical, humid, third jungle third desert third grasslands island divided by small mountain range in the middle. It's the one in the south,and the winds always blow from west to east leaving a part of the island always dry and the other one always humid, that transitions from the jungle to the steppes. PvP enabled zone. If you come here, you are either a seasoned adventurer or are about to get seasoned. Plenty of buff jinkos, wild west lamias and p'orcs looking to fight and fuck, and they won't stop until they've had both, or after. Here the law of the strong reigns supreme. There is barely a central government, most of the towns are in a constant struggle for power. >Autumn(name undecided) An island with a moody weather. Trees always have orange leaves, there is enough wind to make a wyvern happy for days, and also plenty of showers. The island is mostly small towns, with two main attractions: Eternall Falls and Hagville. Like yin and yan, these two are opposites of eachother. Hagville has a melancholic mana surrounding it. Most monsters spend all day drunk or sleeping, and none of them is under 100 years old. Eternal falls in the meantime is full of life and bustling with outdoor cafes and hiking trails, perfect for the more calm romantic dates that aren't quite as popular in the Springvale. They say if a monster reaches a certain age without meeting love they are sent into this island due to their highly contagious and depressed mana. If they manage to get over their loneliness by themselves or with some "help", they then move to Eternal Falls, leaving the other seething mamono behind. Beware the predatory hags, for they are starved beyond comprehension. Plenty of ancient evils here as well as ancient goods. >Winter. The one up north. Cold as the ninth circle of hell, home of wintertown and frostbite(perhaps?). Very mountainous, it's covered in a layer of permafrost. Even the sea around it is frozen. You'll find ice elementals, wendis, whitehorns and the rare apophis here. Quite beautiful in some places, unforgiving and treacherous in others. A lot of the undead love moving in here because of the positive effect of the cold in their bodies, although they usually stay on the outside of the island, which is still somewhat warm, and doesn't reach the unforgiving subzero temperatures of the inside. Up high in the Icey castle lives the Ice queen that reigns over the whole island. If you like getting your tongue stuck in ice, this is your place. We do need some names for the islands themselves.
>>47438 I imagine Summerville with lots of grass skirts and hula dancing
>>48112 I imagined Summerville as a free for all combat zone, where fight autists and people who want to get captured by a band of porcs go, but we can do something with that too. >Most of the Isle of summer is filled with the hectic of combat and the frenzied sounds of the victorious claiming their prize fro the defeated. >But the jungle has a false sense of tranquility that fools many. >And i'm not talking about ambush predators like Jinkos, it's even more insidious than that. >Deep inside the jungle, there is a large village, comprised mainly of Ocelomeh, Amazons and Elves. >They seem friendly at the start, inviting you inside the village with their cute smiles and their grass skirts that leave barely anything to the imagination. >They promise you safety from the harsh conditions, lure you in with silly games of hula dancing and sensual yoga. >They bring you to their spa, a beautiful lake formed from pristine spring water. >But once the time comes, those who failed to see the warning signs will be brought into the temple to be sacrificed to the Ocelomeh's god. >Debauchery and festivities will break all over the village, celebrating the new moon. >The lake will turn red as foolish adventurers will be washed away, turned into loyal servants and husbands.


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