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/mggt/ - Monster Girl Games Thread #7 Anonymous 11/18/2023 (Sat) 13:59:16 No. 5907
Paradoxical edition Thread for all monster girl themed games (and visual novels), please use spoilers for recently (<6 months) released or translated content. General monster girl discussion while we wait for new things is also welcome. Notable happenings: MGQ PARADOX PART 3 DEMO IS OUT, full release postponed to 2024 Youmaen translation has been updated Lost Case: Monster Girl Takeover is officially dead, R.I.P Second chapter of SHRIFT 2 should be done by the end of this year - https://ci-en.dlsite.com/creator/396/article/993691 Innocent Rules has TL in progress - https://github.com/ZigmaZero/innocent-rules Lewd Hero Quest (RJ380450) is being translated by Green Thoughts - https://ulmf.org/threads/mochi-daifuku-kuesuto-nimo-nimo-raremakururpg-translation.15962/ Links: Monster girl Games Collection: https://mggcollection.neocities.org/list.html (password: tamamo) Additional game info or other resources: https://rentry.org/53quw Previous thread: >>5191
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slimezuri
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There is a (second) Monster Musume gacha coming out soon. I don't think it has any trailer or gameplay footage out yet, but judging from what I saw from other games hosted in the same site, it uh, doesn't seem promising.
>>5914 I assume waifufags will spend thousands to get pictures of their wives. I've already seen this happen plenty in other fandoms.
>>5914 They should just restart the old one
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>>5907 Pisslian and the blue tapeworm need new traits for their adult forms. What should they be? Also, Chaos Rose needs a retrain. What should it be?
>>5918 >Pisslias Incontinent "goddess": 10% chance to waste a turn to piss herself, but the slippery pool has equal chance to make the next attacking enemy slip and lose turn too >Vore snake Worst Waifu: 5% chance of insta voring Luka at the beginning of every turn, but this heals her for 100% of her max hp >Chaos Rose Who?
>>5920 >Who What. It's Alice's chaos weapon.
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>game has built-in minimap nice
>Try the MGQ:P3 demo >Managing well enough using my phone to translate But then >Need Queen Elf to progress >Need to go to the arena >tfw when I haven't cleared the collab scenario
>>5931 the collab is pretty fun, aside form maybe the forgettable parts with guys from untranslated games.
>>5931 I don't think you'll need to clear the collab to go through the demo's content. Also, how are you using your phone to translate the game?
When do you estimate there will be a good enough translation for Paradox's Part 3 demo?
>>5934 I haven't played the demo myself so I don't know how much there is to translate, but I'd estimate between 3 to 6 months depending on its size. Also it greatly depends on whether part 3 demo will reignite interest in the series.
>>5934 Hard to say, the current translation team's speed is very inconsistent due to uni/work/whatever.
>>5927 I gave this one a quick try, seemed fairly easy and with the standard RPGM gameplay which made me quickly lose interest in simply going through it. Does it gets better later?
>>5944 It's your standard RPG maker game with paradox recruitment system and decent and varied girl roster. If you're looking for jaw-dropping gameplay or inspiring story - you won't find it there
>>5945 Yeah I wasn't exactly expecting an incredible story but if the gameplay is so mundane it can't even hold my attention for a short span of time I just end up losing my motivation to keep going.
>>5950 I don't think the gameplay is that bad, it's just your standard rpg maker thing with added benefit of recruitable monster girls. I use the toggleable cheat mode to skip grind for boss fights and collect all the girls along the way, feels a bit like MGQ maybe because of setouchi girls acting as filler again
>>5614 >>5615 First demo is out now. Will definitely try it myself tonight so I can't say anything about it yet, but it's one of the more interesting games in development now. https://pixeldrain.com/u/wBpLMgTS
>>5955 It's kind of fun in its own way, doom movement is always a blast and the ring collecting is kind of a weird goal but I got into it. Dying in one hit is a bit obnoxious, but that's not really a complaint with loss scenes this good.
>>5955 how do I even jump in this?
>>5617 >>5619 damn I just assumed that was Promestein
>>5965 I don't think you even can/have to? In the last stage you can walk on invisible bridges by watching the rain
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>F95 >retarded userbase makes you want to kill yourself >ULMF >autistic power-tripping mods obsessed with "link begging" to point that one time they had a debate over allowing people to ask for re-upload of expired links fucking hell I hate regular forums so much
>>5956 Yeah it's good, only thing lacking is full keyboard controls option and better integration of h-content. Instead of just cut to game over animation + gallery, it would be better if touching the girl transitioned to the h-scene sprite and drained some hp, maybe with QTE to get away.
So my laptop is currently kicking the bucket and I’m planning on getting a new one. Is there a best way to transfer a whole load of files from one computer to another?
>>5971 >removing the hard drive and installing it in another laptop/PC >removing the hard drive and putting it in one of the universal external USB drive cases >using intermediate external USB drive to transfer >using wangblows network directory share >using SFTP
>>5968 They're not entirely invisible, just really transparent. If you look closely you can just barely see them. I think having that lower ledge at the start you can land on from a running start but not escape from is a bit of a design mistake that can cause that confusion (It stumped me for a minute).
>>5970 >Yeah it's good, Did we play the same game? I just ran around collecting rings until I got bored and ran into an enemy to start the sex animation.
>>5976 Good for a v0.1 meme that is. You can see there will be more from the power ups already there and I predict there will be variations to the "collect X rings" objective. Or maybe I'm just so fucking sick and tired of RPG maker games that I will lap up anything going beyond importing a few CGs into the standard template even if adding lewd sprites to gzdoom isn't that much better
>>5977 Maybe that anon who said that the standards for porn games is really low was onto something because this entire game just feels like a framing for a few animations. >"Oh man collecting these rings is so fucking fun i wonder what happens if I collect all 200!" I did not think this while playing.
>>5980 The "game" part in porn games is mainly a medium for fetish content, you can never hold them up to the same standard as regular ones. And really, I'd rather collect the stupid rings while avoiding monster girls, than go through the same JRPG grind for the 65th time because the jap dev didn't bother to come up with anything new. Even worse when westerners try this and you get a cheap imitation of something already low effort. Anyway going back to the game in question, despite main objective being the same, every stage had its own gimmick (angel statues moving when you don't look, lizards lurking in the swamp and the transparent bridges) so I maintain that this is already more interesting than vast majority of h-games and there's lots of potential - so long as it doesn't end up like labyrinth of estras or MGQ 3D.
>>5981 I think it's funny that you say this but we also live in a world where indie games are expected to be more polished than your standard AAA game that is now genuinely unplayable at release.
>>5971 Just use a usb with large filesize. Every specialized file transfer device I've used has caused more hassle than it's worth.
Would you like a game where you get to create a succubus?
>>5918 >Pisslian Pisslias*
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>>5985 We already have it and it taught me that summoning succubi doesn't end well
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>>5955 >>5976 Yeah, I hope the collecting rings thing is just a placeholder because I found myself bored of just walking around pretty fast. The animations are pretty good though. >>5980 I agree with that anon on the lower standards but disagree when it comes to Paradox. I often find myself playing it for long periods of time without watching any scene because I'm having too much fun with the gameplay or the story.
>>5989 Paradox is an outlier because of the absurd amount of effort put into it. Trtr used RPGM exactly because it made it possible to delve into JRPG hyper autism without the engine development overhead, while normally lazy japs use it because it's the fastest way to make a "game" with some fetish images.
>>5988 >summoning succubi doesn't end well I disagree
>>5972 >>5983 I temporarily revived my laptop by switching to Integrated Graphics, so yeahhhhhhhhh.
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cuck snake
>>5994 All this tamamo ntr is the funniest shit.
>>5994 The ntr ruins the picture.
>>5997 A*ice is just aware that she's a distant second to Tamamo in waifudom
>>5997 At this point someone saying that is just also funny to me. If only she was doing something wholesome like dryfishing him. Truly we live in a society.
>>5988 >summoning succubi I said create not summon. As in, gather points and create (and customize) one, a la Spore.
>>6000 >and customize and maybe customize*
>>6000 >height: tall >pubic hair: yes >breast size: big >personality: dominant >weakspots: nipples, clitoris, anus, tail, wings, cheeks, mouth, hands Give me the succucreator, now
Neocities collection update: added first demo of Nakara added Haremon (>>5897) added Monster Girl Incursion (>>5897) added pre-patched copy of Lewd Hero Quest with latest partial TL (>>5836) updated Monster Girl Hunt to v0.2.88 updated MonCurse to v0.6.1.2 updated Futakin Valley to v0.034.12 updated Corruption of Champions II to v0.6.27
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>>6008 Thanks anon
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>>6000 >height: fun sized >pubic hair: cunny >breast size: anvil >personality: brat >weakspots: boys who beg to not be raped (they get raped even harder) >energy drain limiters: nowhere to be seen
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Dottoru released a demo for his next game. https://ci-en.dlsite.com/creator/12756/article/1009281
>>6023 It feels very well-made except maybe for MC's walk animation, though he should have reserved real sex to win/loss scenarios and have just the foreplay and blowjobs/handjobs in combat Link for those who don't want to fiddle around with ci-en account: https://pixeldrain.com/u/JwXFvLYX
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>MGQ: the GOOD end
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>>6025 There's only one possible good ending for MGQ
>>6023 Man, I really like this. Like really, really like this. Movement and combat are snappy as hell, the rooms & halls are just the right size that they're fun to explore, and the "combat" animations are very cute. The game crashed for me twice in a row on the fifth floor but I'm guessing that's intentional. Looking forward to the final release, guess I should play this dude's previous release in the meantime. >>6024 I don't necessarily agree with the foreplay comment because it's a battlefuck game (And let's be honest there are more than enough "lose to fuck" games, and I'm not even a detractor of the concept), but having fella/zuri/whatever as enemy skill cutins would be great. I guess a girl who fights with a 69 stance could be a good compromise.
new dieselmine (but everything was done by L_buffer) game where a shota gets raped by ayylmaos untranslated cuz it released less than 24 hours ago https://www.dlsite.com/maniax/work/=/product_id/RJ01112545.html https://pixeldrain.com/u/RFAXAof2
>>6037 >ass pillow
>>6023 >>6024 Game definitely has a solid foundation, just needs some more meat and a polish.
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It's official lads, Lost case is kill. https://kemono.su/patreon/user/30767056/post/91782322
>>6051 This guy produces faster and is honestly better than most dedicated monster girl creators.
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>>6052 It really is one of the few genuinely good things to come out of the west when it comes to monster girls. Some profiles could be less edgy the fucking Persian and disembowelment part, but both the designs and lewds are always excellent.
>>6050 Is there any kemono substitute? They stopped updating pantreon stuff. And there were some stuff I was interested...
>>6054 There are a few sites for ethots but I don't know much else. Kemono isn't fit for purpose anymore and sharing on imageboards is decent but has the downside of simps and bots who crawl them to give out dmcas. Maybe f95 will end up taking most of the slack.
>>6050 Shame, but it's really cool that they're going to try to at least get the art out the door. >>6037 The ayy designs don't really appeal to me but the sprite work seems very nice.
>>6054 >>6055 What went on with Kemono? I've been under several rocks.
>>6057 The importers keep breaking and they can't fix it. Even now the patreon one cannot import messages.
>>6052 Man, when he first started I thought to myself "There's no fucking way he's actually going to cover all 151 creatures", but now I think it's entirely possible he may eventually do all 900+, dude's fast. Also, I just now realized the gen 2 trainer is nearly 20cm shorter than the gen1 trainer, probably because he's a Jap lol.
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>vaporeon profile >it's one big reference to the pasta kek
>>6067 That's pretty good. I can't decide whether the copy pasta joke is funny or too on the nose.
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Can the translation for part 2 be applied to the part 3 demo?
>>6077 I don't think so, VXAce extractor crashes if you try to use the demo as base game
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BIGmamo
>>6067 Where can i read the rest of these?
Looks like Part 3 demo translation is in progress, according to latest commit in paradox TL repo: https://bitbucket.org/ArzorX/monster-girl-quest-paradox-translation/commits/
Saw some people advertise the collection link with the password outside of here. Not sure if that's a good idea.
>>6117 Wasn't the first time and probably won't be the last.
>>6117 It's both allowed and desirable. The link to this board was put there for several reasons, one of them is that the collection itself becomes an advertisement for the chan. The password is purely to fuck with google, it's not supposed to be secret.
>>6121 Huh? Well, hopefully someone like mr paddy field won't get wind of this.
>>6123 The fact that the whole thing is based on separate links makes it somewhat resistant to such fuckery. Worst case scenario everything can be shared via magnet links, including the list itself.
>>6038 Underrated
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I wonder if monsters devout to Ilias are allowed to live in Angel World.
>>6134 They are, one of part 3 preview posts confirmed it. Meanwhile the shitty monster world is a hell on earth where nobody is safe, lmao. >The Noah region of Heaven is a place where humans from all around the world who have been disqualified to be the Goddess' citizens are amassed. >The place has become a de-facto underclass region, isolated from the rest of Heaven. In addition, the monsters who were allowed to survive by submitting to the Goddess were also sent here
>>6135 How come not a single angel turned to the other side willingly? >inb4 Promestein Her alliance with BA was clearly and purely out of self-interest and seeking new knowledge, not because her ideals aligned with those of the Dark Goddess.
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>>6136 Alice I was much better at creating life, while Ilias was only making minions out of her own fragments and very few had enough free will to disobey her, let alone join monsters. Also there is a potential angel turncoat in part 3.
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>>6151 I prefer the child of Gell and post-lilith-absorbtion Morrigan.
>>6156 > Gell and post-lilith-absorbtion Morrigan Cell and post-Lilith-absorbtion Morrigan Aensland*
>>6157 >Cell I want to post the MGQ x DBZ crossover pic with alma trying to out-absorb cell and now I can't find it, fuck
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>>6158 I've got your back
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>>6158 >>6159 I wonder how would she look like if she ate Hild and her sister. Btw, Noncommutative Geometry (Hild's Chaos Weapon) needs some really big changes because it really sucks the way it is right now.
>>6160 >using chaos weapons Real men don't need to use the labyrinth to become powerful and are aiming for the achievement of beating the game without stepping a single foot inside of it.
>>6163 I play for fun, real men are mofu bait anyway.
>>6166 I played all paradox on easy. Any fight that stonewalled me just felt like it got in the way of the porn.
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>>6166 >>6167 I strongly recommend replaying it on a more challenging difficulty, specifically Very Hard or Hell. It's genuinely fun having to think about team composition and enemy weaknesses even for random encounters.
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There's this VN that seems to have quite a few monster girls, called Hoshizora no Babylon. It looks pretty good but I can't find it online. Does anyone know where I can find it translated? Also what do you think about the idea of monster girls in a sci-fi setting?
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>>6193 Doesn't look like was translated, at least according to vndb. As to where to find it, your best bet is nyaa. > Also what do you think about the idea of monster girls in a sci-fi setting? I like monster girls in any setting really, but I always am interested in seeing more unique settings than JRPGland or present times and what the author does with it.
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>>6193 >Also what do you think about the idea of monster girls in a sci-fi setting? Good potential but japs usually squander it by only using the aesthetics and nothing more.
>>6193 I think monster girls in a sci-fi setting could be good, but people usually just end up making the monster girls genetic freaks or robots and not actual monster girls. It's not that hard to write a good sci-fi story that has monster girls in it but for some reason most people just trip and fall because they can't into worldbuilding. If you want actual monster girls in a sci-fi setting you gotta decide how you wanna go about it, have monster girls always been there but hiding for some reason? Are they aliens? Did some strange portal open up which led to a world with monster girls? Personally I think the last one could be fun, we'd get GATE shenanigans where you go in with an rifle and mow down the feudal lord's army. I think the biggest problem with making a sci-fi monster girl story is that sci-fi is usually larger in scope than fantasy stories because people drool over space and shit, while with fantasy you just usually have one continent or island. Scale is important when writing a story or making a game and most creators can't wrangle it in to make something compelling.
>>6205 Good points, i think about this shit a lot. For the fantasy setting i tool about with in my headcanon i use: magic enters the world X hundred years ago, it effects women by altering their personalities and bodies as they are more susceptible to it and better suited to using it. For men, it doesn't effect them as much and it's rarer they have a talent for it, but the energy still builds within them, which explains the attraction dynamic as a lot of men are essentially batteries. Also can explain why some men are very resistant to magic, they have an absurd amount of stored energy. Regular women CAN use magic without essentially mutating, but they basically run the warhammer risk of fucking up and changing. For Sci fi it's a little harder. You could always go "gene mods" but then you open it up to just being kind of generic. >>6203 I like the idea of a peacefully invasive alien race personally quite a lot, would make for good drama as say one of the invading aliums betrays their empire to save their chosen human's homeworld from being erased, that kind of thing. Also opens it up to why they're mostly human, some kind of colony that experimented with fertile animal genes like rabbits and shit to save a dying world cut off from civilized space, that kind of thing.
>>6207 To clarify since i don't know how to edit, when i say generic "gene mod" i mean like cyberpunk lolmao whatever anything goes stuff. I think changing your entire planet into X thing accidentally or as a result of environment to essentially birth a new race is cool though.
>>6208 It sucked how cyberpunk didn't have half the level of degeneracy I expected. I thought the game was going to go balls to the wall on the freaks but I guess the IP didn't let them.
>>6203 >Is that picture from an actual game?
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ho lee SHIT
>>6211 it's just modded stellaris
>>6177 Very Hard is indeed the sweet spot. MGQ Paradox difficulty scale is kinda skewed so Very Hard would be around what you'd expect from Normal difficulty, maybe a little bit above that on a few harder bosses. Hell and Paradox are veering into autism and I would not recommend them to anyone who isn't very into RPG maker gameplay and JRPG grindan.
>>6205 Here is an idea for a setting that I had: In a future where humans have colonized almost all the solar system, monsters (yes, there are also monster boys, because it makes creating hybrids much more simple) have decided to get their shit together, stop fighting each other in the shadows for a little and launch a massive attack on humans on Earth with the help of a secret human magitech organization that helps them create powerful super soldiers. >have monster girls always been there but hiding for some reason? Are they aliens? Did some strange portal open up which led to a world with monster girls? A little bit from all of the above: Some of them either come from different dimensions connected to Earth, others usually used to live hidden in plain sight, but have created pocket dimensions using magic, usually for their governments to hide from humans and other monsters, like the vampires. In fact part of the reason they decided to start the invasion was because thanks to modern technology finding the gates to these dimensions was becoming increasingly easier for monster hunters and other monsters.
>>6212 warm and creamy hellwan milkies...
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>>6211 Kitsune race mod & Ethics and Civics mod from workshop, coupled with Lustful Void from Loverslab (the site with all the 18+ Skyrim mods)
>>6212 WHERE are my Iabel CGs
>>6224 At the current rate probably feb/march-ish, assuming he's planning on adding more generic GCs between.
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Neocities collection update: added Monster Parade ~Nurturing a Hero’s Sacred Sword!~ (big titty focus, gameplay seems a bit more interesting than standard rpg maker game) added Succubus Sessions Mami Mamiya's Sweet Slice of Hell (VN about having succ gf) added Alegria Tome of Hundred Pleasures (untranslated game by the dev of those short MGE games, very good pixel art and this one seems to have some gameplay) added demo of Dungeon and Monmusu (>>6023) added My Life In A Monster Girl Paradise (new project by dev of Married Life With A Lamia) updated Nayla's Castle to v1.1 updated Magical Monstergirls Academy to v0.7.3 updated Monster Girl Dreams to v25.8a updated Monster Girl Invasion to v0.4c updated Cycle of Corruption to v0.1.1 updated Futakin Valley to v0.034.15 updated Isekai Parlor Simulator to v0.11.4 updated Lewd Maze to v0.7.250a updated Lust Doll Plus to v56.1b updated Mating Season to v0.2i updated Monster Girl Hunt to v0.2.89 updated Path of the Pixie to v2023-11-28 updated Tower of Shiratane to v1.22 updated MGQ Paradox translation to the latest bitbucket commit
>>6231 >Monster Parade Damn, those are some serious balloons.
reminder that the next chapter of shrift 2 should be releasing before 2024
>>6239 Ok, but this is a thread about monster girl games, not furry games.
>>6240 kek, it still gets a pass here because it's SHRIFT
>>6241 It gets a pass because it's everything wrong with Undertale on steroids?
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>>6242 I didn't like undertale. But the problems of both are remedied in 40k. Humanity, fuck yeah.
>>6195 I wasn't aware sawasawa made something else than tentacles and humans. Cute!
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>>6243 the more things change, the more they stay the same
>>6243 >my fish can't swim Hmmmm
>>6245 I think shrift is unique in managing to make people want to kill those poor innocent monsters girls to the point that the dev made the genocide route impossible.
>>6247 >poor innocent monsters girls Is t-this bait?
>>6248 not in shriftdevs mind.
>>6248 Arachne dindu nuffin, she a gud gurl we need more money for dem monster social programs
>Be me >Decide to stop being a contrarian for once >Start playing MGD >It's actually comfy >There's even more than one very touching scene Aight, it's official I'm retarded.
>>6251 What did you have against it? The fact that it's a weg?
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>>6251 We told you
>>6254 not him but I'm really more into the art. Certainly not the gameplay, at least.
>>6252 Yeah. >>6254 Kaia and Tabitha are peak comfy. >>6255 I find both the gameplay and art to be hit and miss, I'm here for the pure comfy. Shit even Lilian is glowing.
I don't get why the fuck MGD gets so much praise. Last time I played it was commiting pretty much every sin a VGRPG can commit: >Countless dice-rolls that make the game very luck-based. >Stat checks (in vgrpgs they only serve as a "fuck you" mechanic). >Booby trap NPCs. >"Fuck you" events in which the only way to win is not to play. >A difficulty system that makes you weaker instead instead of making the opponents stronger. >Scripted losses. >"Muh sob story" characters. >Barely any true variety in personalities. >At least 3 mary sues. And these are just the big problems with the game. Also let's get fucking real: That game is never going to finish. Last time I left it was still in alpha. Not beta, fucking ALPHA.
>>6257 First half of your list are complaints about gameplay details which are irrelevant to me since I play those games to interact with cute monster girl waifus, while the second half is heavily subjective. To me MGD perfectly captures what monster girls are about and I think the praise is well-deserved.
>>6257 Depends if you want a game or porn.
>>6259 Your standards are really low. >>6260 I want both. It's called a porn game. If I just wanted porn I'd go watch some porn. And even in that department MGD is still lacking: Last time I played it, there were only a handful of actual sex scenes. Apparently now they've recently started adding more sex scenes, but by now all my interest in playing that shit is gone.
>>6261 >Your standards are really low. OR I simply enjoy those games as an interactive medium of my favorite fetish.
>>6262 The only "interaction" you care about is the nude CGs the sex scenes and you made that pretty clear.
>>6263 I think he was after the lovey dovey stuff.
>>6257 >dice rolls >Stat checks Just level up or spend energy to bypass them. I kind of like it since it means each player has different experience since they'll ace some stat checks but fail others. >booby trap npcs Isn't that the point? Or maybe I misunderstand what you mean here and its not about the literal booby trap (mimic or vili). >fuck you events Can't think of any events off hand that you can't "win". At least none that don't let you keep progressing instead of sending you back to church. >scripted losses Can't think of any here either. No "unwinnable" fights. There's at least one instance where you are forced to orgasm but that's in the capital which sounds like you never played. Not going to contest the last 3 since that's up to taste.
>>6266 >>dice rolls >>stat checks >"Game mechanics suck? Just grind!" For starters, that's really boring. Also, the overreliance on luck is extremely annoying and stat checks only serve as beef gate-like events that just hinder you. >Or maybe I misunderstand Yes, you do. The term NPC carries a connotation that the character is not hostile towards players. Booby trap NPCs are NPCs that the normally harmless interaction with which harms the character in various ways. >Can't think of any events off hand that you can't "win". At least none that don't let you keep progressing instead of sending you back to church. You're thinking way too extreme. I'm talking about annoying (optional or non-optional) events where your input doesn't matter (and if does, all you can do is run away, if it's not an optional event, in which case why would you ever want to start it in the first place). >There's at least one instance where you are forced to orgasm but that's in the capital which sounds like you never played. I did play it. Also there the firs meeting with the succubi trio and the 1 hour handjob challenge from that annoying cat girl and there are many borderline scripted losses, where, yes you can avoid reaching the point where they become scripted losses, but there is no reason for them to make you lose in the first place, like the instant loss for fucking the DEFEATED alraune 3 times or the punishment for trolling Sophia with holy attacks (because how dare you not take the game dev's very obvious waifu seriously all the time). >Not going to contest the last 3 since that's up to taste. Your standards are low.
>>6265 If he did he'd have something more to say about my comments for the characters. And sure, there are some girls with lovey dovey stuff, but for every frog girl, there's a Sofia and a Kotone.
>>6270 >he'd have something more to say about my comments for the characters Because it's nonsense to argue over subjective tastes. I loved Kotone's sob story and the background for her hypono play and also the concept of fucking more tails into her, but a bunch of people hate her to the point of autism. At the same time Minoni who often same people love is awfully boring to me and I skipped her almost completely. Or Lilian who I think is a dumb joke character but so many love her. MGD presents a bunch of different girls and it's not rocket science to simply not engage with the girls you dislike.
I just wanted to share that I'm enjoying MGD, not start a crusade, sorry.
>>6276 That was the most normal exchange possible by imageboard standards
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monsters gud humans bad simple as'
>>6278 >electricity goes out >provides humans with lighting wow, what a nice girl. Surely she can tell me where all the humans went after this.
>>6269 >For starters, that's really boring. Also, the overreliance on luck is extremely annoying and stat checks only serve as beef gate-like events that just hinder you. It's better than temptations just being a yes or no like in every other game, especially when the other party is spending their turn on it, and succeeding at the check sometimes means you get a bonus, usually a stun which means they just lost 2-3 turns. Again, you can spend energy instead if you fail the check. Outside battle, there's usually multiple stats you can choose from so whatever character you built can succeed, or go respec, or equip some items that boost the stat you need. >Also there the firs meeting with the succubi trio and the 1 hour handjob challenge from that annoying cat girl and there are many borderline scripted losses, where, yes you can avoid reaching the point where they become scripted losses, but there is no reason for them to make you lose in the first place, like the instant loss for fucking the DEFEATED alraune 3 times or the punishment for trolling Sophia with holy attacks (because how dare you not take the game dev's very obvious waifu seriously all the time) >walk into an obvious trap >it triggers, trapping you >complain about it. So your complaint is that if you play like an idiot, the game doesn't let you get away with it. Let's take that alraune example. If you decide to fuck her after beating her, you lose 1 spirit and the game asks you if you want to keep going or stop. You should already be questioning that you lost 1 spirit from this interaction and stop right there, because the loss state of the game is losing all your spirit. But no, you decide to take a risk for some reason and keep going. This time you lose 2 spirit, signaling that it's incredibly risky to keep going. At this point, you really have no one to blame but yourself if you keep going. Or how about the succubus trio. The quest description asks you to bring food to some campers. Who would most likely be camping on the island? Monster girls. What do monster girls like to eat? Semen. You are the food. I'll agree it would be better if there was a fight here though, even if it was a difficult 3v1. At least you still get a bunch of items out of it afterwards. Sofia: Everyone around her warns you she was/is one of the strongest people on the island. You don't expect her to wallop you when she tells you she will get serious if you keep whipping her? And just in case you were actually talking about the headpat instead, it's a joke move you'd only use to see their reactions, you ask for whatever happens afterwards. Just laugh and get over it. >Your standards are low Sorry, I just don't think every character has to be written for my tastes. Luckily, any character I don't like I can just move past after defeating them or ignore outright.
>>6281 >It's better than temptations just being a yes or no like in every other game I guess, but that's not really an accomplishmnent... >and succeeding at the check sometimes means you get a bonus, usually a stun which means they just lost 2-3 turns. Oh, yeah... like 2-3 times in total? And pretty late in the game too. Probably after complaints for how it only exists just to screw with the player. >Again, you can spend energy instead if you fail the check. Only if you have that energy. >Outside battle, there's usually multiple stats you can choose from so whatever character you built can succeed Not, really: Usually it's 2 stats, more rarely it's 3 and very rarely, like a handful of times it's all. The only stat that universally helps, if I recall correctly is Luck. >items Most of them are way balanced. Also none of your arguments adress the main issues: They are incredibly luck-based, force you into heavy grinding and they don't serve any other purpose than being cheap jabs at the player. >So your complaint is that if you don't play like you're completely and utterly paranoid, the game doesn't let you get away with it. FTFY. >If you decide to fuck her after beating her, you lose 1 spirit and the game asks you if you want to keep going or stop. You should already be questioning that you lost 1 spirit from this interaction and stop right there, because the loss state of the game is losing all your spirit. But no, you decide to take a risk for some reason and keep going. This time you lose 2 spirit, signaling that it's incredibly risky to keep going. So, NATURALLY someone that doesn't suck the game dev's cock, would expect the next time to drain 3 or 4 spirit the next time. Instead it just sets it to 0. There is no way to servive win this seemingly dependent on your spirit points interaction. It's a scripted loss. >Or how about the succubus trio. The quest description asks you to bring food to some campers. Who would most likely be camping on the island? Monster girls. What do monster girls like to eat? Semen. How much semen? ALL OF IT, NO MATTER HOW MUCH IT IS. Even though they're initially draining your spirit, making it seem like a beef gate that's at least not luck-based, at the end they set it to 0 and mess you up. >Sofia: Everyone around her warns you she was/is one of the strongest people on the island. You don't expect her to wallop you when she tells you she will get serious if you keep whipping her? And just in case you were actually talking about the headpat instead, it's a joke move you'd only use to see their reactions, you ask for whatever happens afterwards. Just laugh and get over it. I'm talking about both and YES I should be able to react against her bullshit attack if my stats are high enough. But no, instaed I get a "but though must" where I'm supposed to tremple before the awesomeness of the game dev's waifu. What is even the point of all the stat checks you praise your praise this shitty game for so much, if the enemies can just say "fuck you, you lose". Also, the fact that the headpat is a joke move makes it even worse: Every other character has some comedic reaction, that at worst doesn't matter. But no, you get punished if you do that to Suefia, because, despite how ridiculously badly that villain sue is written, the game dev decided that you MUST take her seriously, all the time, no matter what... >Sorry, I just don't think every character has to be written for my tastes. ... >"Muh sob story" characters. >Barely any true variety in personalities. >At least 3 mary sues. ...Your standards are low.
>>6248 Every Echo is innocent, and by technicality so is any Lampas you can kill
>>6276 DW MGD is great, the best battlefuck rpg i've played in terms of systems and mechanics. Having nice build variety also helps
>>6284 Totally bait.
>>6283 I didn't need to address the luck issue because the enemy is giving up their turn to throw these stat checks at you. The stat checks are the same thing as evasion except based directly on your primary stats. If you really hate them, then get the perks that help negate the luck factor. >Oh, yeah... like 2-3 times in total? And pretty late in the game too. Probably after complaints for how it only exists just to screw with the player. As early as Mika. If you succeed the stat check against her restraint skill, she gets stunned. >Only if you have that energy Yeah? I don't see the problem with that. Run out of energy and you're in a tight spot anyway. >So, NATURALLY someone that doesn't suck the game dev's cock, would expect the next time to drain 3 or 4 spirit the next time. Instead it just sets it to 0. There is no way to servive win this seemingly dependent on your spirit points interaction. It's a scripted loss. The point is that you should have the intuition to realize that it's draining your spirit with no end in sight, because that's the scenario you are in. You are on an island where every girl is out to suck you dry. Even if it only drained 1 spirit the second time, you should still realize this is a stupid idea to keep fucking this plant for no gain. How many times would it need to prompt you to continue for you to think that maybe this isn't such a good idea? I'm sure you'd say one time per spirit, which is reasonable except this is a trap. If you can just walk out of it after being a dunce, then it's not much of one. You get a little leeway but a line is drawn. You're not even forced to fuck her afterwards, it's purely your fault for being an idiot. There's not even a temptation check here. >How much semen? ALL OF IT, NO MATTER HOW MUCH IT IS. Even though they're initially draining your spirit, making it seem like a beef gate that's at least not luck-based, at the end they set it to 0 and mess you up. Yes, all of it. It's 3 hungry succubi, in an optional quest. You even get paid for it. Do you also get mad at any scene in the brothel? This really isn't a good example of no win scenarios. It's not like you get a permanent perk that fucks you over, and you don't lose anything besides a pittance of money if you want to reset your resistances. Maybe you can be the one to convince the dev to write scenes for every infinite spirit loss to have alt endings if you have happen to have like 10+ spirit if it bothers you so much though. Or just don't do this one quest. >I'm talking about both and YES I should be able to react against her bullshit attack if my stats are high enough. But no, instaed I get a "but though must" where I'm supposed to tremple before the awesomeness of the game dev's waifu. What is even the point of all the stat checks you praise your praise this shitty game for so much, if the enemies can just say "fuck you, you lose". Also, the fact that the headpat is a joke move makes it even worse: Every other character has some comedic reaction, that at worst doesn't matter. But no, you get punished if you do that to Suefia, because, despite how ridiculously badly that villain sue is written, the game dev decided that you MUST take her seriously, all the time, no matter what... I don't know, I thought it was pretty funny when she gets so insulted she pops a blood vessel and just ends you. It would probably be better if each of her fights were gated behind some story progression so there's a reason you can use headpat and whip against her in the second half of the third one. Oh wait, that third fight IS gated behind progression because you have to beat both oni sisters at the same time for a key item before you can even do the third fight. It is kind of dumb that in the first half of that fight you still can't use them though. >"Muh sob story" characters. >Barely any true variety in personalities. >At least 3 mary sues. >...Your standards are low. Just because you repeat yourself doesn't make your opinion any better.
>>6287 Wow you're a fucking disgrace to all vgrpg players. Shame on you. >I didn't need to address the luck issue because the enemy is giving up their turn to throw these stat checks at you. What kind of shitty argument is that? They're not throwing away their turn. It's their attack and it's a fucking dice roll storm. If I wanted to play gambling with hot chicks I wouldn't be play waifu deck in yu-gi-oh! Which is still less luck-based than this shit btw. >The stat checks are the same thing as evasion except based directly on your primary stats. And evasion in normal vgrpgs is much less luck-based. >If you really hate them, then get the perks that help negate the luck factor. In other "just waste a lot of time grinding". Which is my main issue with this shit. >As early as Mika. If you succeed the stat check against her restraint skill, she gets stunned. Oh, yeah I forgot about that. Probably because the only times she even got to do that was way after I had finished the dungeon and was experimenting with the various skills. Which I wouldn’t be doing if I was anywhere near as paranoid as you apparently think I should be while playing the game. >Yeah? I don't see the problem with that. Run out of energy and you're in a tight spot anyway. Which is why stat checks sucking your energy dry is a huge problem. What kind of argument is that? >Maybe you can be the one to convince the dev to write scenes for every infinite spirit loss to have alt endings if you have happen to have like 10+ spirit if it bothers you so much though. Or just don't do this one quest. >"jUST tHROW yOUR mONEY aT mY bOYFRIEND iF yOU wANT a dECENT gAME!" Umm...no, fuck you? And, again, if the game makes an interaction seem to be winnable, it should be winnable, or it shouldn't be there at all. These interaction seems to depend on your how much spirit you have, but it isn't. Praising them is cringe and you should feel ashamed of yourself. Stop sucking the game dev's cock. >Do you also get mad at any scene in the brothel? I didn't even play most of them because the whole brothel thing is absolutely terrible on so many levels and most of them only appeal to bitch boys. >This really isn't a good example of no win scenarios. >Seemingly winnable. >Completely unwinnable. I guess if someone wants to be generous you can call them borderline scripted losses, since you run away. I don't feel like being generous. >It's not like you get a permanent perk that fucks you over. The debuffs they give you become permanent if you live them for long enough. >I don't know, I thought it was pretty funny when she gets so insulted she pops a blood vessel and just ends you. Yeah, I've realised by now that your taste is horrible enough to find this funny... > It would probably be better if each of her fights were gated behind some story progression so there's a reason you can use headpat and whip against her in the second half of the third one. Oh wait, that third fight IS gated behind progression because you have to beat both oni sisters at the same time for a key item before you can even do the third fight. Does the game use stat checks every five steps you make for all kinds of supid shit? Yes. Does the game just say "fuck stat checks, you die" in this case no matter what you choose? Yes. Is it unfair and infuriating. Normal beings would say yes. >Just because you repeat yourself doesn't make your opinion any better. I know. I just repeat it because it's true,
can i get some succubus art as eyebleach for the giant text wall please
also WEGfus yes, LoL is a WEG
>>6288 >call them borderline scripted losses call it a borderline scripted losses* ... And "running away" in that case means loading a previous save file.
>>6288 >What kind of shitty argument is that? They're not throwing away their turn. It's their attack and it's a fucking dice roll storm. If I wanted to play gambling with hot chicks I wouldn't be play waifu deck in yu-gi-oh! Which is still less luck-based than this shit btw. Yes it is throwing away their turn. If you succeed the stat check, then they fail the attack, the same as if you had dodged an attack. Not to mention most of these just end being a weak attack that merely puts you in a stance so you also get a free attempt at nullifying every turn after. >And evasion in normal vgrpgs is much less luck-based. Are you serious? What games are you playing where evasion isn't a dice roll? >In other "just waste a lot of time grinding". Which is my main issue with this shit. Unless you're running from every fight, you're going to level up at some point. Put some thought in how you build your character and maybe you wouldn't be having so many problems. >Oh, yeah I forgot about that. Probably because the only times she even got to do that was way after I had finished the dungeon and was experimenting with the various skills. Which I wouldn’t be doing if I was anywhere near as paranoid as you apparently think I should be while playing the game. Not being an idiot =/= paranoid. Not falling for the most obvious bait in the game is not being paranoid. >"jUST tHROW yOUR mONEY aT mY bOYFRIEND iF yOU wANT a dECENT gAME!" Where did I say to give him money? You're delusional. >And, again, if the game makes an interaction seem to be winnable, it should be winnable, or it shouldn't be there at all. These interaction seems to depend on your how much spirit you have, but it isn't. Praising them is cringe and you should feel ashamed of yourself. Stop sucking the game dev's cock. I forgot there are only two forms of opinions on a game, dick sucking praise or denying its very existence. I wasn't even praising the scene. I personally haven't even bothered with it since I started avoiding quests after doing the alraune one. >I didn't even play most of them because the whole brothel thing is absolutely terrible on so many levels and most of them only appeal to bitch boys. Agreed, I've completely avoided it myself because it sounded like it'd be the dumping ground for whatever donut steels got in. >The debuffs they give you become permanent if you live them for long enough. Sensitivity gains never become permanent, not including perks which isn't the case here anyway. Fetishes become permanent if they go above 25, which becomes the new the baseline for your character at that point. Anything above 25 though can be reset. So just reset them before they become 25. It is not that hard. I've somehow gotten through the entire game without going over 25 once so I'm sure a big brained player like you can do it too. Or maybe not if you're falling for every trap in the game. >Yeah, I've realised by now that your taste is horrible enough to find this funny... It's as funny as I'm finding you now. You overreact to even the slightest inconvenience to the point of hilarity. Just look at your response to my suggestion of talking to the dev about changing a scene. Completely unhinged lmao. >Does the game use stat checks every five steps you make for all kinds of supid shit? Yes. Does the game just say "fuck stat checks, you die" in this case no matter what you choose? Yes. Is it unfair and infuriating. Normal beings would say yes. You wanted a stat check, it's there. Granted only when the story allows it but it is there.
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>>6295 If there's one good thing about LoL, it's the amount of monster girls it produced to pander to the chinese audience.
>>6299 Yes it is throwing away their turn. If you succeed the stat check, then they fail the attack, the same as if you had dodged an attack. By you "logic" every attack can be dodged is the enemy giving up their turn. Not to mention most of these just end being a weak attack that merely puts you in a stance so you also get a free attempt at nullifying every turn after. Pretty sure that quite a few of them do more than just put you in a stance. Also, there's a debuff that forces you to stay in a stance. >Are you serious? What games are you playing where evasion isn't a dice roll? LESS luck based. Usually it's one 100d dice roll and it's over. Most of these stat checks have 2 at minimum. >Unless you're running from every fight, you're going to level up at some point. Put some thought in how you build your character and maybe you wouldn't be having so many problems. As someone who never run away from any of the fights and carefully calculated his build by taking into account what every stat does and their potential, I can safely say, that in order to not get an extremely frustrating experience, you have to grind. A lot. >Not being an idiot =/= paranoid. Not falling for the most obvious bait in the game is not being paranoid. If the outcome appears to be depending on your stats, then it isn't obvious. Period. >Where did I say to give him money? You're delusional. Oh, yes, you didn't EXACTLY wrote to me you give him money: You just told me to "convince" him. How could I ever possible reach to the conclusion that you were implying I should give money to the guy whose ass you've been licking? My bad... >I wasn't even paising this scene. You can't stop talking about how logical they are and how good they are at making it clear they are not stat-based, no matter how many explanations you get as to why they aren't. >I personally haven't even bothered with it since I started avoiding quests after doing the alraune one. >Not being an idiot =/= paranoid. ... >Sensitivity gains never become permanent, not including perks which isn't the case here anyway. You can be punished (or "rewarded") with negative perks in some cases. >Fetishes become permanent if they go above 25, which becomes the new the baseline for your character at that point. Anything above 25 though can be reset. So just reset them before they become 25. It is not that hard. Maybe for a more experienced player, or one that doesn't care enough to try anything challenging: The closest thing to an objective that you're given is to pay your massive dept. >It's as funny as I'm finding you now. Really, bitch? You're ACTUALLY trying to pull off THAT bullshit? >You wanted a stat check, it's there. Granted only when the story allows it but it is there. Oh, who's a smart little boy, twisting adults' arguments? Yes, you are... Yes, you are... But, no, seriously, shame on you.
>>6293 Ok, but I'm not apologizing for shitting on the MGDickrider.
Porn games are like AAA games. Most people give it a pass if the game is shitty as long as it looks pretty.
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>>6309 at least AAA games are actually games and not just thinly-veiled VNs
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>>6310 >Shitkibus. Time for a chicken and egg question: Do you believe that Shitki's OCs are are edgy villain sue murderwhores because he has trouble drawing anything that doesn't look like an obviously evil edgelady, or that he has trouble drawing anything that doesn't look like an obviously evil edgelady because he likes making are edgy villain sue murderwhores.
>>6311 I read in other thread that he dmcaed someone selling his OC not being a evil edgelady so probably the latter.
>>6312 Wasn't it because he made it with his style using A.I. (which quite ridiculous considering he's not exactly a stranger to copying things. I mean, there's a reason people call Morrigan Mikubus.
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>>6312 >>6313 I believe this was referring to the not!shikibus prime image set a couple of years ago. It was a blatant rip off in character design and style. https://exhentai.org/g/1266773/ec8770b844/
>>6312 i would assume that he dmca'd them because they were selling his art, not because he's angy they stopped his succ from dryfishing
>>6315 fanart rules are wierd. I've seen loads of copyrighted characters up for sale.
>>6313 >(which quite ridiculous considering he's not exactly a stranger to copying things. I mean, there's a reason people call Morrigan Mikubus. (Which is quite ridiculous, considering he's not exactly a stranger to copying things. I mean, there's a reason people call Morrigan Mikubus.)
Here's an idea for a monster girl game: You catch masochistic monster girls and seduce them into agreeing to become your sex slaves, which also gives you access to their magical skills.
>>6310 sauce?
>>6321 Anon, there's literally a direct saucenao link right above the image
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>>6311 Idk so I'll just post my favorite evil edgelady of his
>>6319 >BDSMon
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>>6321 It's not like he's incapable of drawing other types of girls, dude just really likes his murderhobos and learned how to translate that into his drawings.
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STOP Complete the captcha before posting
>>6334 I didn't say that he's incapable of drawing other types of girls, I said: >he has trouble drawing anything that doesn't look like an obviously evil edgelady And even in this picture (which is not one of his OCs so he has pre-existing material to help him) you can see it.
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>>6346 None of them.
>>6348 Yes, have sex with your family, Ilias wills it.
extra mofu
>>6354 They have by far some of the best H-scenes in Paradox... shame Luka's "OH NO, I'M C O O O M I N G!" inner monologue ruins them
>>6357 >monologue monologues*
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>>6354 big cow boobies barbun's good too i guess cuz she hard carries you early game
>>6357 I'm more of a Xelvy fag personally. At least P3 confirmed that there's some of him left.
Sooooooo does anyone have a TLDR of what happened in the MGP Part 3 demo? (plot-wise)
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>>6354 >>6357 I liked how they used Rabbit Girl's CG in her reverse cowgirl scene. It's not quite on-par with a proper animation, but it is something. >>6364 I'm waiting until they port the translation for the menus/skills. I can digest reading the story with MTL, but navigating the menus is a headache.
>>6364 >Erubetie has taken in Kanade's cells (I think) and is mass assimilating other monster girls in preparation for a suicide that tranfers all their souls to the monster world at once >The original Paradox Marcellus fought and was killed by Lilith (pure battle, no dried fish) when his party encountered the trio on Hellgondo. This history error was bad enough to immediately summon Adra and Sonya to attack the trio, and the universe haphazardly spawned a replacement Marcellus using a patchwork of data from many parallel versions of him, and as a result he was plagued by visions of other worlds before setting out on his journey. >(Alice route) Demoralization from following Alice 15's orders, being outskilled and overwhelmed by Marcellus as he went to kill Alice 15, and finally losing to the party causes Granberia to retire as a warrior and leave before the big battle in the castle. >Siding with monster world causes an angel world raid on the castle much like in the VN, with AW versions of the Next Dolls. Wukong, Tezcat, and Quetzal intervening allows the party to escape. >In Ilias route Alice 15 has a spell that prevents the AW raid, but after a boss fight with her Marcellus appears and kills her. >In the AW route Astaroth is killed by AW Eden using a superweapon Longinus during the escape from the castle. In the monster world route AW Ilias orders her to stop when poised to wipe out the party with it. >During the big choice there is the option to refuse either side, which leads to a series of scenes with the Paradox world collapsing just like in the doomed world at the end of part 1. In the end only Luka and Promestein are left, Luka goes scientist route, and they create Hild and send her back in time. I haven't yet done a loop to see how things are depicted in the Ilias route before the big decision.
Edited last time by REDACTED on 12/15/2023 (Fri) 10:10:25.
Remember to use spoilers as stated in thread OP, especially for part 3 plot stuff.
>>6367 The only redeeming feature of monster world is you might get to marry tezcat.
>>6256 >I find both the gameplay and art to be hit and miss Gameplay is just there as a time gate, not really that much skill needed unless you hit the three or four times where you need to dip into doing things like consumable chugging and buffs and thinking more than one move ahead, then you see the flaws such as your opponent getting multiple turns to fuck with you while most options that don't bring them closer to defeat or help you out of a bind are useless. IMO it's not well designed but it's serviceable for what the meat of the game is. Outside of fights where I want to read the dialogue and flavor text, I stacked up as much virility as I could so I could basically skip fights with one shot Demon Layer and move on. At least it's not RPG maker combat and they tried something on their own. Art is something that's improving a lot with time. I distinctly remember avoiding any mimics I can because I just hated how she looked, the sprite they replaced her with is pretty hot and they changed the dialogue and descriptions accordingly which is nice.
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>choosing some shitty snake over this
>>6379 too big
https://store.steampowered.com/app/2219620/Oni_Oneesan/ >delayed indefinitely because of game engine switch FUCK
>>6403 >changing engines for a VN For what purpose?
>>6403 >>6404 That game was probably another scam.
>>6406 Did it have a kickstarter or something?
>>6407 I don't know. That's why I wrote "probably". I'm just assuming, because this kind of ridiculous excuse to "delay" the game "indefinitely" sounds like the kind of excuse you'd hear from a scammer.
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Need x-com h-game parody
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>>6411 Might be easier to mod the game itself.
>>6418 I can get all the xcom dlc for four euro right now so I guess I have something to do for a while.
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Granberia's soft skin...
>>6422 Either something is wrong with the perspective, or the lizard girls vulva is placed too high.
>girls girl's*
>>6423 >shaming her front hole
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>>6403 >no pubes on oni girls >delayed forever Deserved,
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>>6433 I like the blue one
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This was a pretty slow year for releases/translations.
>>6449 It wasn't the best year but not that bad either >Innocent Rules released and translation around halfway through already >Dragon Princess is Hungry >Youmaen translation update >MGD getting updates and more CGs >Part 3 demo >english version of succubus academia expansion >MGQ TD collab >bunch of smaller 62studio things But it was a funny year for scamtreon never evers >lost case abandoned because of internal dramas >castle of temptation pushed out of the gate and declared "complete" >labyrinth of estras had zero updates, lately dev was talking about taking a break because a family member is sick (lmao) >MGE game abandoned, for all intents and purposes
>>6451 What happened to MGE?
>>6452 Some facts >released in early 2021, had only one hotfix update shortly after release >last game devlog was in summer 2022, ever since the only mentions of it were apologies about the delays or nebulous assurances that it's being worked on >KC made a poll for patrons to decide whether to focus on game or encyclopedia, game wins. Ignored the result and chose to work on profiles instead. >KC gets involved in a huge drama this year, said to be purposely shrinking the fandom to get rid of undesirables (???) I'm not one of the crazies who keep obsessively attacking KC, but this project is a complete shitshow and there's nothing indicating that there's any meaningful progress being made. And I'm saying that as someone who was once subscribed for a year to support the game.
>>6452 He genuinely never updated it. The only reason it wasn't written off totally is his fans are some total spergs that don't engage with anything else monster girl.
>>6453 A little more insight into this is that the only real mentions of the game we have are >I am the only one working on it >there is lots of dialogue >my system for it doesn't work My gut says he tried to do something rpgmaker can't do and got stonewalled by it forever.
>>6368 Sorry about that, will use spoiler tags for any other part 3 plot stuff.
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>>6453 >KC gets involved in a huge drama this year, said to be purposely shrinking the fandom to get rid of undesirables (???) The guy that runs the MGE wiki confirmed it on his discord. It's sad to see things go downhill so quickly. MGE used to get a bunch of profiles, now we get a few patreon timed exclusive releases a year and the RPG doesn't seem to be going anywhere. KC should probably spend less time browsing twitter if it gets to him that much.
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>>6452 >KC should probably spend less time browsing twitter if it gets to him that much. Oh yeah, because it's only Organization XIII that has been criticizing his terrible writing... KC's idea of an encyclopedia for monster girls is good, but he's as bad at writing as he's good at drawing and he's about as good at handling criticism as CattyN.
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monmusu TD english version fucking WHEN??
>>6465 This image really does get around.
babe wake up new enslavedanon post
>>6476 who cares about that faggot
>>6465 The issue with the setting is that every monstergirl's existence revolves around having sex with humans. This creates the problem that most monstergirls would logically be disgusting unfaithful whores. The attempt to fix this by making them irrationally obsessive creates tonal and lore issues that degrade the setting as described here. The best way to address this would be to just cut out the succubus attributes that are slapped on to every single monstergirl and instead just have them behave like how they do in their corresponding myth or folktale while also being attractive females. This removes the quirk that literally any man can get a monster wife just by walking outside but it also makes the relationship feel more special since it's between a human and an actually dangerous monstrous being, and it also gives a logical reason for why the monstergirl starts out as a virgin or at least isn't a whore, since most men would be unwilling to court a dangerous inhuman being capable of killing them.
>>6476 I have no idea why MGE keeps attracting such... special kind of people
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>>6478 >The best way to address this would be to just cut out the succubus attributes that are slapped on to every single monstergirl Not sure if that would be possible without rebooting and rewriting the whole setting. One of the big points you see mentioned every so often in articles is the current Monster Lord is a succubus and infuses that trait into all monsters beneath her which makes all of them sex addicts. >it also gives a logical reason for why the monstergirl starts out as a virgin or at least isn't a whore, since most men would be unwilling to court a dangerous inhuman being capable of killing them. He has that kinda. It got buried, but the Order's whole thing is just that; at least in terms of how their propaganda machine works. People still view monsters as literal monsters and still see them as what they used to be. IIRC the manticore article mentions something along those lines where they take advantage of the stories told about monsters to instill fear. Obviously it immediately does a 180 in that same article by calling those stories "fake" and further reinforces the tonal dissonance. There's also the nervous guy in the demo who thinks the succubus is out to eat him and is overall afraid of monsters until she just rapes it out of him. There's also monsters that—at least in older revisions—are serial rapists who go through many men like succubi and hellhounds. While I like that the girls are pure for (you), KC really needs to iron out his worldbuilding because at this point we're left with different flavors of succubus cosplaying as different things. Something interesting with what the 1d4chan article says is contradicted a bit with what little he did with his game can be considered canonical. It flies in the face of the rules of his setting and I was hoping he'd actually finish it so I could see where he was taking it. The game by its nature is going to allow the player to build a harem, and the "mark" left by the white succubus and other just doesn't matter, letting either the werecat or imp to jump your bone. This gets brought up in the demo where the one succubus mentions that the mark of the werecat and imp along with another (the white succubus) is all mixed together. This is partly why I think he dropped the game, the other being the poisoning via patreon bucks. From the getgo he has a big contradiction to his setting and has to write his way out. With this being a game, it means we the player are interacting with his world magnitudes more than what we get through articles and that means a lot more writing and thought put into things. So I think KC can't into worldbuilding and took the easy way out by just doing more self contained articles. >>6480 Autism.
>>6481 It fucking sucks that we probably won't get more than the demo, it was really well made and you could see so much effort put into it. IMO it could have been better than the world guides at showing us the world.
>>6482 It was a purchased tileset and some cobbled together plugins for rpgmaker.
>>6483 That can be said about almost every RPG maker game, including paradox
>>6488 I know.
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>another christmas alone without tamawife pain and suffering
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Merry christmas, bros.
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>>6500 and merry christmas to you too, anon
>>6500 >>6502 Merry christmas.
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comfy times
>>6521 >happy holidays kek, just say merry iliasmas or something
Luka is better off not committing the sin of incest.
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>>6530 lolno incest is wincest
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>>5918 >Chaos Rose needs a retrain. In fact, most Chaos Weapons could use some retrains.
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I'm posting here a comment from Porn Games Hub for a monster girl H-game called Breeding Farm, which I feel also describes well the fate of a lot of these "please donate if you want this game to eventually be finished" H-games, like the MGE game: >I remember this game... What a scam. I remember because it was one of the first adult games that I ever paid for and the first game to steal my money. >All these years and still dont have all the animations. The scam is they add/remove animations and features every update. The game never gets finished as something is always being updated/improved, but nothing ever progressed.
>>6558 Paying into patreon porn games is fucking stupid in general, just staying subscribed for 5 months at a 10$ sub means you paid 50 bucks for something with production value of a free newgrounds flash game. And it's unlikely you will actually receive a finished product at the end. And many end up sinking 100 or 200 bucks while the dev fucks around with basic systems.
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>>6531 There is literally nothing wrong with playing house with your mother. Her playing the wife and trying to get pregnant is just part of the roleplaying.
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>>6565 Only wholesome family bonding moments
>>6563 *Laugh in Poring* *Laugh in KC* Gib monee
>>6563 >a free newgrounds flash game Ah, yes, the good old times... I mean, sure, the most H-Flash games could hardly be called games, but unlike most Pen'Py "VNs" they were at least small and got quick to get the "point", if they didn't get straight to it. And there were also some of them that were (relatively) good games. In general Flash games were better than all the shitty games we get now. I hope all the Apple worshippers shilling for Horribly Terrible Megacorp. Leech and claiming it's totally much better than Flash in every single aspect and that it would magically make all Flash games work after the Death of Flash die from anal cancer.
>>6571 I don't know, even back then, when my standards for porn games were considerably lower, all the ones I tried bored me to death and I would end up just closing them after 5 minutes. Or maybe I really never played any of the good ones.
>>6563 Patreon is a great way to show off how dumb people are. But holy fuck is there an appetite for it. It's reached the point where I wonder why anyone would bother to make non porn stuff on patreon.
>>6573 As cliché as this sound, I think people need hope, shit's going sideways all over the world and even something as "stupid" as a game project on Patreon is welcomed. Hell, I enjoyed watching Dottaru's talk about the technical part of his games and how things are made.
>>6571 >the most most* >quick to get quickly to* >Megacorp. Megacorps'*
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Neocities collection update: added Abducted & Reverse Raped By Busty Loli Aliens (>>6037 no translation yet) added Breeding Farm (>>6558 basically another patreon scam but I guess there's still some animated content to enjoy there. Also they removed NTR in latest patch, something unusual for patreon memes) added Junk Hero - From Kabukicho to Another World (latest 3D patreon meme, literally v0.0001. Made on UE5 and has outstanding visuals, but as always keep your future expectations low with those impressive prototypes) updated Magical Monstergirls Academy to v0.7.4 updated Isekai Parlor Simulator to v0.12.3 (now with spiders) updated Love Tavern to v2.0.1e, moved to main section as the game is now complete updated MonCurse to v0.6.2.4 updated Monster Girl Hunt to v0.2.90 updated Monster Girl Invasion to v0.4f updated My Life In A Monster Girl Paradise to v0.2 updated Portals of Phereon to v0.26.0.0 updated Tower of Shiratane to v1.23 updated Virtual Succubus to v0.43R3 updated Vitamin Quest 2 with latest TL partial release updated Corruption of Champions II to v0.6.30 updated Futakin Valley to v0.034.18 updated MGQ Paradox translation to the latest bitbucket commit
Decided to try Afterschool Tag (Previous release by the dude making the Mystery Fuckdungeon). The biggest thing that stood out to me is the pixel art's size, you don't see resolutions this large with actual animation all that often. The selection of girls is decent too, though fairly limited in monstrousness but they're ghosts so they get a pass I think. Usually horror isn't really my jam but this game is a lot more "arcadey" than it first appears. Amusingly, the way the different ghost types cycle in and out reminded me a bit of playing Mario 64 Chaos Edition with its constantly changing rules (And occasional bullshit instant deaths, the shadows can (not) suck my dick). It's also pretty tense on the first playthrough, especially during the first couple hours where you don't know what the hell is going on and the last half an hour where you're clutching your last heart and hoping it doesn't get succed out of you. Replays, sadly, aren't nearly as fun when you understand how to abuse the enemy AI and inventory system so it becomes a bit of a waiting game. Regardless the game is absolutely worth a play, good shit.
>>6577 Thank you anon, and happy holidays
>>6580 Thanks, you too
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>Come to bed, anon Play Succubus Affection. Now.
>>6584 I did, I'm waitin' for the sequel.
>>6577 Thanks anon! Merry Christmas
>>6586 You'll wait a while, SnY first and perhaps his actual horror/porn game that I enjoy so much first.
>>6591 I've been waiting for Demon in Wonderland... apparently they're also working on a collaboration project called MGalaxy at the same time
Hey I think I found the theme for the final boss of Paradox: *snip* No.
Edited last time by REDACTED on 12/30/2023 (Sat) 23:08:18.
>>6605 But that was hilarious
>>6605 It's just a joke, bro...
>>6608 Literally, btw.
>>6578 We need more devs like dottoru actually making games instead of pasting pictures into rpg maker
>>6624 Mate, most of them are challenged enough by that. Now you're asking to do even more on a quick scam?
>>6578 I lost count of the number of times I got caught by the piano lady. Playing this game without headphones was the real hard mode. Not sure how you managed to break the AI. I mostly just ran for my life and hoped I wouldn't get caught between a statue and a spooky lady.
>>6239 shriftdev made me a liar
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>>6651 dumb liar, DUMB
>>6652 I miss sphinx. She looked very soft.
Happy new year everyone, may the portal open soon!
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>>6656 One of the few SHRIFT girls I couldn't kill. Guess I have a soft spot for adorable idiots
>>6657 >portals open >monster girls come out At las■, our wi■■■ ha■■ c■■■ (Cross-world contact is prohibited, eliminating.)
>>6659 I am so hyped for my half angel powers to kick in so I can whoop monster ass.
>>6643 By abuse I don't necessarily mean break, I'm talking "Hang around a doorway when Mary appears", "Seek out the statues when the heartbeat plays without footsteps and force a staring contest", and "Duck into the classrooms and wait for the door open to quickly bolt out the other door". Also, if you hold on to two health drinks and find another you can straight up just camp on top of the new one until you get caught/the hour rolls over because most ghosts don't quite home in on you straight away. You can pass a lot of time for free that way, it's incredibly cheesy.
>>5907 >Second chapter of SHRIFT 2 should be done by the end of this year >MGQ PARADOX PART 3 DEMO IS OUT, full release postponed to 2024 I still believe, but this is grim. Is the demo worth playing, and is shriftdev continuing down the path of furfaggotry?
>>6690 >Is the demo worth playing New girls look good but it's not translated yet. Someone posted a spoilered synopsis in the last thread, if you are curious. >and is shriftdev continuing down the path of furfaggotry? Yes and it's not even furries anymore. Remember Abaddon?
>>6691 > it's not even furries anymore I long for the days of a scuffed haru and barghest being the worst in the game.
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I finally got around to giving Isekai Janken Hero a shot. Right off the bat I was super impressed with the presentation: Fully animated (And uncensored!!!) CG with 3-4 CG for each enemy, voice acted in JP and CN, and every enemy has a unique janken-throwing animation which is an excellent touch. The writing came off as kind of cringey at first and the translation isn't perfect, but the protag being your average Capybara poster (Complete with very nearly losing to a fox) made it worthwhile. It also comes with an artbook PDF which is a fun little read. Unfortunately, the gameplay is a special sort of atrocious. An RPS-RPG isn't a bad idea on its own but the execution is awful, it's clear no meaningful thought was put into the mechanics. Scissors being attack, paper being guard, and rock being heal means that 1. Guard beats heal(?) which beats attack(??) which beats guard(???) which is entirely nonsensical and unintuitive, and 2. The only way to deal damage is to use scissors, blocking or healing is effectively a waste of a turn. Luckily the damage scaling is also totally fucked, so by dumping your first few skill points into scissors and spamming that you can easily win in 3-4 turns and it becomes a nukige. Despite playing bad I still recommend it for the art since it doesn't take long to blitz through. The girls are cute and the scenes are varied, and there are a couple of lines that'll probably get a chuckle or two out of most of you.
>>6693 Such is the fate of vanilla fags.
>>6695 I'm a sucker for animated stuff so I guess that's the next in my list, thanks for checking it out. The silly name don't google jenkem kinda put me off at first.
>>6697 The silly name is exactly why I picked it up, actually. I'm a sucker for utter nonsense and retarded concepts, and I consider myself something of a cringe connoisseur. Don't forget to check the options before you start btw, the VO option defaults to Chinese.
>>6695 It looks like this man has actually lost to monster girls.
>https://gitgud.io/BelshazzarII/CoCAnon_mod is it abandoned? i think i recall seeing someone mention that the repo moved somewhere else but i dont have the link
>>6701 I'm not familiar with CoC modding scene, but I heard of project called slablands that was supposed to rip "unsavory" elements out of CoC. Maybe that's what it's now called?
>>6702 >>6702 slablands is still around but I don't think it took off like it expected.
>>6701 >>6702 Ok nvm it's not actually slablands, look here: https://prolikewoah.com/hgg/res/66466.html It appears that the mod was indeed moved to https://gitgud.io/Oxdeception/cocanon-mod-haxe
>>6704 thanks anon thats just what i was looking for! im happy to see that the project is still alive
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>ywn get milked dry by the trio of shitty imps why live
>>6713 There is probably some sense of shame in losing to weak monsters.
>>6714 the weaker the monster is, the hotter it is to get raped by them
I have barely played CoC before the death of Flash and thus I remember almost nothing about it. But if it was anything like CoC2 (from what I've heard it wasn't, but it could be nostalgia talking), then I don't understand why anyone still cares about it: irritating and boring gameplay, shitty sex "scenes", walls of text and last but certainly not least, pointless transformations. Like, seriously, they are essentially cosmetics that you can't even see. How old are character creation games, again?
>>6716 >>6716 > certainly not least, pointless transformations If you don't want to be bad ended by a male centaur and forcibly gender transformed and turned into his brood slave are you even alive?
Here's Alice I's "human" form (and what I assume to be a scrapped version).
>>6716 I prefer CoC1 a lot more than the 2nd. The 1st game is easier to get into while the 2nd feels too bloated in almost every sense. You have to pick a class for your character, most battles have multiple enemies and allies, the game has a map you have to move around in now with every tile having its own text, too many quests, etc. I'd rather just play coc2 in a gallery mode where i can fuck the characters I want since the regular game is so tedious.
>>6718 she thicc
>>6718 BEEG
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>>6716 >shitty sex "scenes", walls of text People say the same about CoC2 (I never played CoC1) and I still greatly enjoy it for what it is. I mean sure the gameplay is garbage, the story makes no sense and you are bombarded with retarded, often non-optional overly fetishistic crap, but at the end of the day there's still so much of the content I get more than I would get in a full game dedicated to it. And I guess same applies to CoC. Actually people often say CoC was better and more coherent than the the sequel, though personally I cannot get over its complete lack of graphics.
>>6723 >People say the same about CoC2 I was talking about CoC2 (as I said I barely remember anything about CoC): Some of them are just walls of text without even a picture of the character(s) you're having sex with. Not to mention that most of the art isn't even that good anyway and some of the characters might even be plagiarized and/or re-used.
>>6720 >>6722 Well, she WAS draw by naglfar, after all...
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Contemplate the scent.
>>6732 Imagine getting dryfished from facesitting, h-haha how pathetic
>>6730 Btw, can anyone read what's written on the clothes of the demon girl in the first pic?
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>>6732 >CONTEMPLATE THIS, BITCH!!!
>>6747 Which is the better shikibuster weapon? The potassium-enriched bulbous nemesis or the wedding cake?
New year, new thread >>6750

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