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/mggt/ - Monster Girl Games Thread #31 Anonymous 07/31/2026 (Fri) 19:36:32 No. 107351
Succutits edition Thread for all monster girl themed games and visual novels, please use spoilers for recently (<6 months) released or translated content. General monster girl discussion while we wait for new things is also welcome. Notable happenings: Current MGQP Part 3 translation status: game version v3.06, MW route up to Black Mansion, AW route up to Black Mansion https://bitbucket.org/ArzorX/monster-girl-quest-paradox-translation-part-3/src/master/ MGQP Part 3 full MTL patch compatible with v3.06: https://gofile.io/d/xpIPiy SEQUEL Thirst translation is 95% done Hollowwald demo translation is out, full game releases on August 10th English update for Forestia is out Bunny Black 3 got a full translation Devil in Wonderland translation is now complete: https://ulmf.org/threads/62studio-no-to-notane-demon-in-wonderland-translation.15546/page-6#post-1248584 Links: Monster girl Games Collection: https://mggcollection.neocities.org/list.html (password: tamamo) Additional game info or other resources: https://rentry.org/53quw Previous thread: >>89080
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>>107368 >men want only one thing and it's fucking disgusting



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I want to fuck ze bugs
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>>107351 Holy worshipable hime cut booba. This reminds me that Succubus In Wonderland and Succubus Puttel apparently got minor updates. Also, is there a link for 62studio's latest anniversary free game anywhere?
>>107931 >This reminds me that Succubus In Wonderland and Succubus Puttel apparently got minor updates SiW got a new girl with a scene because they couldn't fit her in Demon in Wonderland anymore, kek
>>107951 >SiW got a new girl with a scene because they couldn't fit her in Demon in Wonderland anymore, kek Wait what
>>107951 I remember reading something like that in the f95 thread but the source was just "someone from discord said so". Hoping that someone uploads the latest version.
Interesting looking game i found on itch. It's a Nikke clone. Haven't checked it out yet, but could be cute. https://aplovestudio.itch.io/aggro
Finished Married into Hell and it was extremely mid. Badly translated, boring gameplay and scenes with retouched AI art. Only halfway interesting character was this goat.
GROYS! MY CHILDREN ARE YOURS! I don't even care about the condom necklace.
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>>108326 Much appreciated, thank you.
>>107351 >pic What game?
>>108401 Demon in Wonderland
Somebody mentioned HDoom in the general thread. Just played Unholy Realms with it and DRLA loaded on top (in this order, the reverse won't let you use the DRLA classes). Crawling the corridors of an asteroid outpost infested with sexy MGs, blasting them with non-lethal nanomachic plasma rifles and fucking the downed ones for +10 HP can be really fun sometimes. >be Anon Incognitus, talented engineer-magician >transmigrate into a world of sexy MGs with nothing but your modded gun, which can be anything from a crappy side-kick to a powerful starting weapon >your weapons can't hurt MGs but can still kill any other menacing threat (e.g. arachnotron babies which remain as monsters) >imps whine and bitch as you get through the maps, launching blue balls at you >they still drop weapons equivalent to those carried by their counterparts, sometimes it's rare ones like handcannons which can be disassembled into a modpack >guess you aren't so upset by their bitchy nature, especially when they smooch you while leglocking you while providing you their energy >pinkies trying to karate-chop you while you blast them into submission with a high-power laser rifle >pain elementals and arachnotrons still have unaltered appearance (shame shame, could've replaced aracho-babies with spider-girl underlings) >could've made cacos into flying cyclopean gargoyles shooting lightning, but nooooo >the cyber could've also been a mech housing a succubus and the same is with the spidermistress >still, you couldn't say no to that helldame that got horny after you pumped her with your Nanomachic Missile Launcher >especially when you're low on HP and need a quickie to restore your energy I just wish it would've worked with DRPG too.
How would you see a game with monster girls if it were an classic, base building RTS?
>>109084 Stellaris but with MGs instead of gross aliens.
>>109132 There are already mods for that.
>>109084 Probably something like warcraft or warlords battlecry. At that point you're just reskinning the monsters.
would unity be a good engine to develop monster girls games? I always used to think the nips used rpgmaker because it was more discreet but just recently learned it was because they're lazy coders kek.
>>109148 Plenty of 3D mg games are on unity. Also some on unreal engine and I heard godot matured enough to be viable for 3D games but I've yet to see a 3D game on it, just 2D ones. Keep in mind developing a game on proper engine is a big undertaking, much more complex than the usual renpy/rpg maker stuff.
>>109148 Unity is a poor choice. Besides some anons complaining about it being "poorly optimized" (like a 2008 game was about to burn through a then-top rate GPU made almost ten years later, not sure if it's relevant any more) there's the issue of Unity Corp. always trying to screw its customers. Remember the scandal with Unity licensing/fee changes a couple years ago as a great example. You might want to use Unreal Engine or one of the GPL/MIT licensed ones. Of the latter, Torque is a good choice. https://torque3d.org/ Extensively documented and packs enough features to build a game of decent quality. Cube Engine 2 might also interest you if you aren't a "lazy coder" (you'll have to fuck with the engine code to make new entities such as NPCs or guns). The engine has a convenient and easy to use map maker. Or you can just use UZDoom. >rpgmaker RPG Maker is a Japanese engine made primarily for Japanese people with Japanese mentality in mind. It's simple and easy to use, but in return it offers only limited features. Every RPGMaker game I've played is extremely boring and repetitive, even MGQ suffers from that. If you plan on something significantly more complicated than a VN / simple top-down adventure with limited gameplay, you'll want a different engine instead.
>>109148 I wouldn't recommend Unity. In 2023 they tried to screw the developer community by extorting money from them for anybody downloading their game. Then there's that Unity might be simply excessive for you if you just want a lightweight MG-themed game. All those features eat through resources and it's sometimes a pain on the CPU/GPU, years ago I played a simple 2D game (Hentai Girl Division) and it loaded my then-high-end Nvidia GTX 1080 Ti enough so it heated up to 65 degrees. (That's comparable to Fallout 4 on ultra settings.) If you don't plan on using the full range of the engine capacities, you might want to use something like Delta3D or (if it's a 2D game) Godot. Might use GameMaker if you're willing to fork over money for this.
>dude, just use this {obscure engine with little tutorials or assets} engine because Unity bad Yes, we need more abandoned v0.0.0.1 monster girl games
>>109288 Unreal Engine is not obscure. And most of those engines are documented well enough. Stop being a nigger.
>>109288 >I'm not a corpo-nigger shilling for a company with known issues! I'm just here to offer my pointless jab at people giving advice to a beginner game maker. >>109148 Anything but Unity, anon. The biggest issue with them is that they can screw you randomly (like they did with the per-download royalties) and, like the other anon said, that it might be a bit too much for you.
>>109289 I wasn't talking about UE, anything except Unity, UE or godot for this kind of project are /g/ schizo meme answers and one only needs to look at which engines actually released monster girl games use to realize it.
>>109293 >anything except Unity, UE or godot for this kind of project are /g/ schizo meme answers Yes, that's a very useful and reputable answer as it is based on nothing but calling people "schizos" without any reason. Here's your Awesome Argument Sticker award.
>Unity I've always had a bad feeling about it. There's that mentioned incident when they tried to fuck their user base in 2023, too. Probably you should look for other engines or even make your own.
>>109273 Rimworld isn't too heavy on resources even though it's on Unity. Neither is Koikatu. The problem is, most likely, the lazy developers who don't bother with fine-tuning the engine before shipping the game with suitable settings and options.
I do agree the stunt unity pulled was retarded. I still find it the most attractive thing to use. Ive been planning to make a game that is something of a successor to Femdom University. Ive always liked the game, despite how shit it was. and thought I could do a lot better with some inspirations from it. if anyone here played it could you share thoughts on it?
>>109616 >Femdom university Haven't played it, but by the looks of it, you'll have to learn 3d modelling too. Don't underestimate the ammount of effort you need to put to make a game, coding, assets are a huge undertaking. If you're serious about that, i'd recommend starting with something very small. And i mean very small, like a one scene game inside a small room. That way you can lear unity scripting and 3d modelling, having a small start helps you have a reachable goal and not get overwhelmed.
>>109621 >coding This is much easier now with claude being insanely good at coding or even being general technical help, the difficult part is resisting the urge of going all the way and using AIslop for art too.
>>109622 Sure, but using claude to code without learning how to code yourself is going to quickly accumulate technical debt. Good for quick projects you're never going to touch again, horrible if you want to do a larger project and you realize there's 500 bugs and you have no idea how your code works.
>>109624 >accumulate technical debt You are much more likely to run into that problem trying to code yourself from scratch. It's a good learning experience of course, but if anon just wants to make a game about his monster girl fetish, he's much better off using AI to at least assist him. The great thing about them is that you can use them interactively and discuss their proposed solutions or ask about general concepts, you don't have to blindly vibecode.
>>109621 I already know 3d modeling. and I basically finished the coding systems. for me the coding part was the most daunting, but yeah, I got a lot of help from AI on that. my programming skills are not very advanced so it helped a lot. and >>109622 I have 0 plans for doing AI art. Im experienced in 3d modeling and have done digital art as a hobby for like the past decade. I really do still have a lot left, but Im not going in blind.
>>109821 Sounds like a better plan than 90% of people trying to make a new monster girl game, good luck and don't be afraid to share progress once you have something to show.
>>109621 >>109622 Both Unity and Unreal Engine have what is called "visual scripting" (correspondingly Bolt and Blueprints). These are probably what the game dev is going to be working with, anyway. >the ammount of effort you need to put to make a game Depends on what kind of a game we're talking about. The more original content and mechanics it would contain, the more work needs to be done. A lot of indies I saw out there develop their games step-by-step and release those intermediate steps (alphas, betas, even tech demos) to the public long before the game would be complete and reach at least 1.0 version (if ever!)
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>>107351 Hollowwald came out the other day. It’s getting a fan translation already too, should be done within a couple months since the translator’s pretty fast. https://bsky.app/profile/racra-translations.bsky.social
>>109870 I'm going to laugh when Thirst TL is released along with Hollowwald TL. Seems like Thirst translator only works on his TL an hour a week, every other week.
So I beat Search of my Maid withing a Book and... that's it? Has anyone confirmed if there is a true end or expanded ending? I liked that they went far in the Bad Ends giving everyone dedicated passage through days and interactions but good end is just the MC goes back to every day life, always fucking the maid and the Queen ominously noting with all the EXP accumulated so far he is now changed and will always be vulnerable to succs. All that indicated this isn't over yet but there is nothing I find to do else.
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succubus prison spinoff is out! my previous partial english patch is included, this is my final gift and i wish it were better i have not tested it, i just copied all the files and replaced the ones with the same name so there is a nonzero chance that something broke fuck wolfrpg, god bless https://pixeldrain.com/u/skd7uPLF
>>110183 Thanks Anon. Apparently Alma and Lilith (love the voices, especially Lilith's) are in this game so I'm pretty excited for it. Might wait for a complete translation however.
Neocities collection update: added Her Last Piece (big titty evil woman romance simulator, has animated scenes) added Succubus Covenant Witch Hunt (another Succubus Covenant spin-off, expect snuff and succubi) added The Dungeon of Lulu Farea Rebirth (dungeon of lulu farea remaster) added The Slave Girls' Restaurant Chronicle (next game from dev of Let's Go! My Harem Farm, this time you manage a restaurant) added World Tree Ranch Elven Legacy (farming sim focused on elves) updated RJ337515 to full release (>>110183) updated Demon in Wonderland to v1.98 and its translation to the now full patch updated Magical Hellhound Lust to v1.0.2, moved to main section as it's now complete updated MonCurse to v0.7.1.0.4 updated FOBS Remake to July 2026 build updated Monster Girl 1000 to v2.0.2c updated Monster Girl Hunt to v0.3.34 updated Monster Girl Ranger to v10.8 updated Not a Succubus to Chapter 2 updated Portals of Phereon to v0.34.0.1 updated ShoSakyu The Succubus I Summoned Is a Noob! to v0.29 updated Succubus Covenant Chronicles to v9 updated Corruption of Champions II to v0.9.3
Since I cleared Search of Maid Within a Book I decided to continue the rest of my backlog. I'm still on the fence between restarting Paradox (as I lost all my original data) or doing other games first (like the crossover ones such as Shrift). At most I intend to do Part 1 before doing others so I don't fatigue out. Regardless: how do we install it nowadays? Back when I played we had to do like two downloads and run the weird program to produce a translated folder. I would also like the know the status of patches cause the All Talk patch bugged some quests that needed people outside the party to interact.
>>110793 The games collection has a ready to use copy of paradox with latest translation already applied, you just unzip it and play.
>>110793 I have been very, very slowly working through the crossover titles while waiting for Paradox's translation to finish so I can clap when I finally play the game and see the characters I recognize, you should join me.
>>110942 Who's gonna tell him
>>110795 Awesome! >>110942 I have gone through Three Charms at least.
https://www.dlsite.com/maniax/work/=/product_id/RJ01577847.html https://store.steampowered.com/app/4815890/Monster_Garden_Monster_Girls_Labyrinth/ >Make h-game >Decide to translate it so you can sell it to overseas players >Release it on Steam >Remove all the h-content and don't make a patch to add them back in >Even without it, Steam still rates your game to be Adult-only, severely limiting visibility for potential buyers What was the plan here?
>>111112 The plan is that there was no plan. I guess the dev just released it for visibility, or maybe they planned to release it on steam not knowing they would need to censor it, and by the point they realized it was too late.
>>111112 I looked into the game's steam forum, dev specifically wanted Steam version to be SFW version for those weird people who don't want porn with their monster girl fetish, hence not even a 18+ patch. But the game was still too spicy for Steam jannies and shit's fucked as a result. At least he said he's going to add english to the DLsite release.
>>111112 Man I feel sorry for them. I keep seeing twitter posts about that game so I had some expectationa.
MonmusuTD is having a 4th collab with MGQ next week. No hints as to who we're getting yet, but to celebrate, they're rerunning all 3 former collabs, so if you feel like it, now's a good time to hop onto the game.
>>111534 Sucks that I burned through all my gems during summer but I have no regrets.
>>111534 I'd have no clue how to play the game regardless.
>>111640 yes, that's usually how it is when you start a new game.
>>111679 No I mean I wouldn't know how to download it, I don't know how to circumvent the app store blacklist
>>111767 You need a japanese VPN for that (including each time you open the app), there's a bit of a guide here but you don't need to follow it all if you don't want it translated https://pastebin.com/U1s5GWxY
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>>111767 Nta but /vmg/ has a general for the game. I was around for when SEQUEL had a collab.
>>111534 hopefully people will be kind enough to upload the scenes as gacha games tend to 1. eventually die off thus this stuff may become lost media if it isnt archived. 2. not rerun collabs often.
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>>111949 I will now play your game.
>>111949 >incestifina >adult phoenix not bad
>>111957 can we go 5 minutes without ntring out dad tho...
>>112228 Japanese game try not to add ntr challenge (impossibru)
>>112228 This isn't ntr, it's just wholesome family bonding
>>112230 THEN WHERE IS DAD
>>112233 then why isnt mom dead she should be.
>>111949 >Neris >Lucifina Curious how they're gonna fit in with the gacha's canon since if I recall correctly, Alice comes from the VN timeline before she gave birth to Neris and Lolias was still somewhere around part 2 of Paradox. >Mini Good pick, would have liked to see her loli form snuggling in a pot though. >Swimsuit Black Alice Complete waste of a slot, nevermind picking literally any new character (one that preferably doesn't look like a human), they could at least have used one of her various different forms, hell even CGBA would've been a better pick. >Swimsuit Singularity ????? If they really wanted a swimsuit character to match the current season, there were a multitude of Sea Dwellers or Mermaids they could have gone with. At the very least I hope we get to see her go full ship girl and fuse into a fully armed battleship for combat, but it's cool to see Part 3 characters being included already.
>>112255 They aren't pajeets, mom doesn't have to burn herself if husband dies.
>>112230 Need adult rendition of this so bad man
>>112436 I meant in-game but thanks very much!
I just got to the second collab(?) it seems while Alice is from the VN timeline (if she is, kind of ambiguous), Hilde is definitely from the Paradox one
Huh, so it's the Luka and Alice from the VN since he says Ilias healed him
Promestein confirmed it
>>112472 the funny thing is this is his ilias as she is the ilias from the vn
>>112493 Yeah, when you think about it you are right.
>>112473 >Cute Promestein that (at long last) does not look like an ugly murloc that crawled from out of the Uncanny Valley Yesss.
Total pelvis destruction.
>>113126 Erm, actually, if you want total pelvis destruction, cowgirl would be more effective, as lifting the hips in the air means space to absorb the impact, and amazon position applies the force at an oblique angle instead of directly into the bone like cowgirl. Thank you for coming to my ted talk.
>>113126 Which lucifina is this just so i can make sure marcellus isn't getting cucked.
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>>113129 Given her childish form it should be obvious it's lucifina-chan(the remade one).
>>113126 >ywn get amazon'd by your reborn and lolified mother Why live?
>>113133 I am fine with this.
>>113135 >Why live? Because you can't dream about it when you're dead.
>>113133 >>113126 Actually if this is lolifina. How tall is lolifina or short is luka cuz here it seems luka is a decent bit shorter than her.
>>113138 >How tall is lolifina Around luca's same size, give or take? It's not like we have official measurements, and even if we did, japs aren't particularly good at them.
>>113140 Just saying being shorter than your lolified mom is kinda hot.
But do you think your mom is hot when she goes ham on the battery?
>>113151 Those drums are gonna get played to hell and back.
>>113151 Not as hot as your mom, pal
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>>113372 mom decided its time for a bath
>>113863 holy based, anon delivers
>>113690 >>113863 >>113126 Someone mtl'd Mom's (lucifina) scenes on the 4chan mggg thread figured i'd share links. https://files.catbox.moe/fch2ex.mp4 https://files.catbox.moe/5hbh1z.mp4
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MGQ Race transformation chart, if anyone needs it. Blue Arrow means available before p3, red means after p3.
>>113923 you forgot succubus into harpy dude. it's literally the one you get for rami's questline.
>>113929 I, uhh, i don't have that one.
>>113929 Someone's a dev favorite
Ah, nevermind. Completing all the quests just gives you the possibility of turning any race into any other.
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I'll post the fixed version regardless. Arrows go in both directions if you complete all the quests, but you can't arbitrarily jump around.
>>113939 Seems that mermaids get the most out of this post part three, has access to 7 races compared to humans' 4.
>>114375 *pre part three
trying to find a game cant remember the name of, basically you start with two succubus running at you one red haired and one blue haired and if they touch you its game over and you get a scene but if you escape you can go to different rooms where other succubus may catch you. anyone know the name of it? oh also it was all in Japanese if that helps
>>114375 El out here giving Daji a run for their money with how many races they can get in part 2.
>>114375 Every character can become any race by the end of part 3, I know it was to be expected, but I lowkenuinely think it kind of ruins the system, it makes everyone's end game builds look too similar to each other.
>>114441 Only defining things is traits unique equipment unique skills and abilities.
>>114441 >I lowkenuinely think it kind of ruins the system I was thinking the same thing. The only thing to differentiate the characters now is their passive, but in most cases that's not really relevant in comparison to the benefits of all the race passives. For most of them it's just a 30% damage. I would have liked it if the final upgrade where promenstein reversed the dna upgrades wasn't there. That way each starting racve would have some ammount of access to other races, or maybe not at all. Makes them more unique.
>>114441 >it makes everyone's end game builds look too similar to each other. That's a general issue with Part 3 game balance being absolutely retarded and railroading players into one viable meta, otherwise you get wiped even by random encounters.
>>114446 it's either build the hyperspecific meta that oneshots everything or spend 3 hours making like a dozen builds for every dozen fights to counter em. one is just far more efficient.
>>114447 The meta isn't hyperspecific. It's just double/triple wielding and then nuke anything with superior stats before it even gets to act.
>>114448 It is hyperspecifically killing everything.
>>114462 It's hyperspecifically killing everything, encountering an enemy that counters the damage type your characters are using to kill everything, dying to said enemy, spending 40 minutes changing character gear and abilities to minmax all of your characters to beat said enemy, then repeating this entire process until you beat the game.
>>114548 Bruv, just use a different damage type. All skill types have different skills with different damage types. It's really not that hard. Your whole team should do different type damage if you built it even remotely right. Why are people struggling with basic RPG mechanics?
>>114462 The issue that you can only stack damage bonuses like a caveman and any other tactic got squished thanks to everyone being a glass cannon. Healer? Can't heal someone who died from one hit. Buffs? Nerfed. Debuffs and status effects? lolno, most enemies are now immune to them. The only thing remaining of the defense playing is stacking the equally stupid barriers.
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>>114560 >Debuffs and status effects? lolno, most enemies are now immune to them. Taoism team stay winning
>>114560 >The only thing remaining of the defense playing is stacking the equally stupid barriers. Until you get to later, when trtr finally realized how broken barrier stacking was, and made enemies ignore barriers. In fact, this goes for every single thing that is broken. abusing time stop? enemies are immune and counter it. Abusing daystar? have fun with star eater. every "fix" for a broken build is an enemy that is 100% resistant to that specific build, there's no nuance, it feels like playing a complicated game of rock paper scissors.
MGQ stats were fucked up from the very beginning. >huge gaps in parameters where you can go from a 30HP weakling to a 10000+ HP/MP ultraman Apart from just looking ridiculous, this results in hilarious situations where TRTR had to artifically limit access to certain areas (eg Grangold, the Outer Sea) just because otherwise you'd be able to get superweapons which would allow you to easily progress through an otherwise tough area. Like if you were to just swim around and buy the best shit in Gold Port, you'd probably be able to obliterate all enemies in early Grand Noah thanks to the damage boost. >leveling up requires TONS of grind XP necessary to reach another level increases in a similar way. You get first 5 levels easily but, after that you'll just have to grind and grind until you say "fuck it" and manually edit the exp gain mechanism. Grinding gets boring even in relatively entertaining 3D action/RPG videogames. In RPGMaker it's a fucking nightmare. 95% of the time I've spent playing the game was fucking grinding (until I've got RPGMaker VX Ace and fucking altered every in-game mechanic manually) >EXTREMELY slow progress of race & job XP Even compared to regular XP gain, the race/job XP gain is terrible. This gets more painful in Part 2 and later 3, when it gets slower and SLOWER. >Terrible XP yield balance from the monsters as you progress through the game So you've got to grind more & more monsters just so you could get that goddamned race/job levelup. Does the yield increase scale with the monsters' strength? NO! You reach like 5 job/race XP gain per monster like somewhere in Northern Safina, and that's pretty much it until you reach the Outer Sea. Where you get a whopping SIX points per slain monster! Which is extra ridiculous, given that monsters in North Safina are a lot weaker than monsters in Gold area. And that's where you start getting Tier 3 jobs, which are much greedier towards XP points to progress.
Babe! Wake up and get the popcorn. Someone's having a meltdown over paradox mechanics again.
>>114577 >MGQ stats were fucked up from the very beginning. Nah, Part 1 and Part 2 were perfectly doable with practically any party composition without grinding on any difficulty below Hell. Part 3 is where everything went absurd with those stupidly overtuned mechanics like haste, chains or multi-wielding everywhere and the massive buff to enemy damage to make up for them. The jump was so huge that trtr had to quickly patch in in-game cheats because casuals couldn't even survive on very easy, which was always usually called the gallery mode.
>>114583 If you get bullshit mechanics in the first 2 parts, obviously the P3 bullshit is going to be EVEN WORSE. It became progressively worse as the game development proceeded. >Part 1 being fairly tolerable. The need to grind is pissing you off but Iliass Continent is rich in adventures. You are fairly low-level, so it works alright until you need to be high enough lvl to proceed. >Part 2 is worse. The density of assignments and adventures is reduced, but you still need those lvls. There is where you find out that most monster girls in your party are next to useless as they're terribly low-level. And you wanted to try them all out. Stick to Remi+Rumi+Rami in primary party as it's the best combo atm, they're lvl'd enough >Part 2 of part 2 (Grand Noah onwards). Monsters become progressively tougher. Levels become progressively harder to earn. You finally say your goodbyes to R+R+R trio and put them into castle, as you've lvl'd the snake, mino and mermaid previously sitting in reserve enough to proceed with them. Who, in turn, give way to the ant soldier, Undine and Mari-chan later on. The angels take their place in reserve. >Part 3... oh man. You aren't eve sure WTF is going on anymore. But oh goodie, it's not good at all. ATM I have only started fixing this one, so I'm not sure exactly how bad it's gonna be. But already, it looks TERRIBLE.
>>114598 In a weird way, the nonsense overdrive does eventually cook off to it all working again if you have enough money. Makes me start imagining the zelda cdi merchant fleecing you forever.
>>114601 Just its a certain beloved ingame merchant instead.
>>114598 Until part 3 where racechanging allows anyone to become anything or if you are jobmaxing at all times. Yeah it's time to put rami remi rumi away. But that requires a specific amount of autism.
Also to be fair, if there wasn't an initial wave of powercreep in each chapter, they'd have a hard time selling you to drop your whole party and start over in a collectathon game. Lazy imp did get robbed with not getting a story related upgrade given uh, how minorly important she was. The fact that only Rami got significantly more capable instead is a scam given the story role our other imps played.
honestly I just really hate that part 3 doesn't really permit you to just use your favorites that have been alongside you all along. it feels bad and isn't very power of friendship
>>114796 Imma be honest with you chief, I kept my team as it was before during the whole p3(kitsu, kamuro, nanabi and daji). It's just about knowing what your team needs to get access to next, go get the mission to unlock the job/race/item, and then farm for it.
Anyone got the latest Succubus & Judgement version?
I'm having this bug with exorcist gunner where you lose all guns except for the pistol when you die, and it gains 60 ammunition and fires in all directions at random. seems way too hyperspecific to be accidental, so I'm assuming it's an anti piracy measure? anyway is there any way to fix it?
>>114815 Never heard of it, but looks good. I'll check it out later. Maybe redownload it form the collection.
>>114815 Known bug, people said using locale emulator or proper jap locale fixes it
>>114818 Locale emulator does, in fact, fix it.
>>107351 My computer just died and it'll be at least several more days before I can get a new one. Can someone give me a browser link to monmusu TD? I know one exists on the DMM site somewhere but every single search result keeps trying to get me to download the app onto my phone. I don't want the app when I can play it in my browser Pls halp
>>114909 I believe you would still need VPN but sure I'll check. Gimme a sex.
>>114909 https://games.dmm.co.jp/detail/monmusutdx?_gl=1*1wz8psa*rieSh3Ee_ga*MTM4Nzg2MDIxNy4xNzg4MTQyODY1*rieSh3Ee_ga_KQYE0DE5JW*czE3ODgxNDI4NjUkbzEkZzEkdDE3ODgxNDI4ODUkajQwJGwwJGgxMzE2MTkzODI5 Does this suffice? The link after I log in is this: https://play.games.dmm.co.jp/game/monmusutdx It seems to be in maintenance though. By the way good luck. I know how it's fucked when we lost our computer. Hope you can salvage anything cause I lost all the data I had on paradox and many other fangames.
>>107351 What's the easiest way to play mgqp including part 3 on an android phone? I don't have pc access rn. Mods would be a huge plus but I understand if that's impossible in my situation. Also I'm okay with playing in Japanese without a mtl; I'm halfway decent at reading Japanese and could use the extra practice. >>114912 Damn, it says my old phone is unsupported. Ty for the help and encouragement. Thankfully I moved almost everything onto an external drive several months ago out of paranoia that something like this might happen one day. I guess it wasn't paranoia but a reasonable precaution after all!
>>114914 I played part 2 for a while using joiplay, though it was kinda slow at loading assets sometimes and it'd randomly freeze for like half a second every now and then while walking around, I can't imagine things improved much now that the game is even heavier but it still worked fine.
>>114914 >>114916 Bump. Neither joiplay nor neko rpgxp worked for me
>>107351 Revising my question: what's the easiest way to play mgqp, even if it's only part 1, on an android phone? I can't buy the new, official part 1 phone version since none of the payment options work for Americans. Also I don't have pc access rn.
>>114922 Probably some kind of windows emulator. I tried to quickly look up for how fix the joiplay paradox issue but everyone talks about "the files on joinplay discord" INSTEAD OF JUST FUCKING REUPLOADING THEM. HOLY SHIT I HATE DISCORD AND DISCORDFAGS, KILL THIS SHIT ALREADY
>>114922 >>114944 Oh wait got it to work on my Pixel 8, try this: Get latest joiplay: https://mega.nz/file/br4nwQ4b#rAPGU8CikRV9_aSeO88lmIzfpKRPcSWBdZP-Dka_xCQ And the older RPGM runtime plugin because paradox won't work with the up to date one: https://mega.nz/file/ZVBRiSrL#hs9ielibt5I3ReuURJDYWRaFFkXAGnjN-83phr3KKxk Then you can just copy your PC paradox and run it, my merged copy of part 3 from collection worked.
>>114944 >>114947 Omfg it actually works on my old android 9 phone. Tysm!! Later I'll see what happens if I connect my ESSD with my MGQP saves on it to my phone. Will I be able to copy files from it onto my phone? We'll see...
>>114944 This but for Steam. You know how Croteam forgot to bundle Serious Editor with Serious Sam 4? I thought I'd replace a few in-game models, particularly the vampires and the biomechanoids, with monster girls. Guess what. Serious Sam 4 SDK is NOT anywhere other than Steam. Fuck Steam and, above all, fuck the cattlepeople who create this corporate hegemony. You can't just complain about one company when majority of people enables this shit.
>>115159 Nope, I forgot that it has a proprietary connection Could someone share a save file around the time when Luka gets dropped into the unified world with his parents and you can start exploring the world map?
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Here is my review of Monster Girls and the Mysterious Adventure 2: -Way more engaging than the first one, monster abilities are far better and storing half of them them at home & rotating them is way more interesting than dragging a small army along -WAY harder than the first one, I was actually getting punished for being a retard frequently -Probably one of the worst translations I've subjected myself to, item descriptions are generally more clear than the first game but it's still bad -The crafting system seemed like it was going to be cool but was only practical in the dungeon it's introduced in -The girls are still cute -Decorating the village is fun :) Overall still one of my favorite Mystery Dungeon titles and I will buy the third one if that comes out.
>>115393 it would be so perfect if you could sex the girls
>>107351 Shoutout to a guy on halfchan who mentioned Monster Girl Tavern. This shit's addicting (though slow to really get started if you're like me and read everything) and I'm so invested in the conversations with Moira it's unreal
>>115685 Yeah it's good, feels like improved monster girl 1000.
>>115685 The Alraune evolves with the farm too!
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When you have both Grimoire of Gaia and Flan's mod (with a lot of packs) installed >This is my Boomstick!'
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>>115970 Speaking of Grimoire, WTF is going on with the mod development? What's with the sudden censorship of MGE-based models?
99% chance it's Microslop bullying yet anudda modder into conforming to their rules. This never would have happened under mojang.
>>115975 >>115986 Mentioning MGE specifically suggest it was a DMCA or request from KC himself, IIRC they added male monsters and that would not sit right with him.
>>115998 Monsters with dicks at all dont sit right with him iirc.
>>116023 Not quite, the core rule is that MGE monsters shouldn't fuck anyone but the husband. He even said once that a futanarization potion can exist in MGE but he won't show it in official canon. As far as specific fetishes go, MGE is in no way vanilla, it's just a common misconception a lot of people seem stuck with.
>>116024 Emphasis on husbands. Yuri is dead. I vaguely recall bicorns and alps are a thing those skirt lines into weird terrortories meter is ticking. Alps are conceptually horrifying if you think about it long enough. depending on interpretation of the entry directly. and also trans and or gay coded idfk. Someone could write a horror story of the concept of being turned into a female sex demon thing because you thought about it one afternoon tho. and bicorns are bi i think... they harem ending.
>>116033 Actually speaking of mge i heard the creator was making a game aaages ago how is that going.
>>116033 >because you thought about it one afternoon tho. No. Outside of shitposting, Alping requires a deep desire and it cannot happen unwillingly. The whole point of MGE is being a fairy tale wish fulfillment porn utopia and often internet autists get tied up making up their own headcanon about it and get midrboken by their own delusions.
>>116034 stuck in development hell after the initial demo release years ago, last year or so he talked about making the scenes animated so there's even less chance of it ever coming out.
>>116035 >one could write a horror story inspired by this. >depending on interpretation. Fetish content can be reframed as horror content if you retool it the right way thats kind of what i was trying to say here. An easy one is macrophilia. Like sure tall women are hot but tall women are strong women and people having more power and autonomy than you is horrifying when they use it in a specific manner. Or becoming an object like panties like sure you'd be amused or aroused for a while but if your stuck like that you'd be driven mad eventually actually wasnt there a meme or something of a hero being turned into panties at some point. A utopia is always just a dystopia framed a specific way The god(chief) you believe in is wrong it is horrifying what other things are wrong in this world is this thing trying to lure you in also wrong?? >>116036 At this point fangames will come out quicker... sigh... I think im just rambling at this point..
>>116049 >Fetish content can be reframed as horror content if you retool it the right way What I was saying is at that point it's no longer MGE but something derivative using MGE designs, because core aspect of the setting is that everyone ends up happier and nothing truly horrifying happens, at most it's kinda creepy for a moment before the man/woman gets supercharged with hentai superpowers. Or maybe I'm just sick of reading all the schizo nonsense about MGE "dystopia" coming from autists that made almost every monster girl thread outside of this board unbearable, and I don't even like MGE that much. It's like that one annoying kid at school who felt clever for asking why wizards in harry potter didn't just use guns.
>>116050 Actually things just always being happier in and of itself is horrifying and feels kind of unnatural.
>>116051 >being happier in and of itself is horrifying and feels kind of unnatural. I think that's a (You) problem if you think happiness with no string attached is horrifying
>>116051 On one side of monstergirl stuff you got stuff that is outright too positive MGE, wholesome and lovey dovey to the point it's creepy and doesnt allow for much character growth(apart from some old old stuff) without bending the setting itself and making stuff seem not like the setting at all. It's purpose just used for fucking wives wholesomely which i will admit is nice but as a nerd i just... yeah. On the other Negative side you got shit that just degrades you for existing like Peniban quest which is outright just misandric tortured sent to death just for being born a male. This shit is just awful if you think about it for a second this isnt even femdom its just sexism.. This makes shit annoying to deal with because the setting itself is derived on just male suffering. It's just pure suffering for males to exist there at all. it's purpose is to see men suffer. Most of the stuff im genuinely interested in usually sits in the middle. >>116053 Well yeah im clearly mentally ill happiness with no strings attached just outright feels unnatural to me. Like those towns in some old media that just have people smiling for no reason all the time it's just offputting. Utopias itself are creepy if it's perfect you cannot adapt or evolve You cant change it's just stagnation it cant get better than this it's peaked what lives have been ruined what free will has been cut down in the process to make such a thing happen to begin with?
So many games to talk about, and we talk about if MGE is a utopia or not instead. Is there really nothing else going on?
>>116056 Didnt the uh succ prison sequel release a bit ago surprised nobody is talking about it..
>>116060 Only a small part was translated and the theme is far more niche than big titty murder succs of the original
>>116063 oh yeah extreme shotacon i forgor.
>>116056 Demon in Wonderland was recently full translated and judging by Succubus in Wonderland it should be excellent, too bad I'm too busy with other things to play it now
>>115998 I just checked it out. GoG older versions (2 and 3) are still up and available on CurseForge and a set of other places. It was not DMCA. Also KC can't take down a non-commercial Minecraft mod, even if the monsters in there "heavily resemble" MGE ones (they don't, they''re just a bunch of squares textured so they vaguely resemble MGE monster-girls). Seconding the "WTF happened to Grimoire of Gaia" question. It just doesn't make sense, to suddenly disable a bunch of MGE-inspired monster girls especially after so much effort was done to make them closer to their MGE counterparts.
>>116084 I found the answer on their discuck.
>>116090 Spasibo, tovarish. :)
>>116090 >"I removed a mob because I don't like the design from MGE" >"I'll add the mob back when I come up with a design myself" (never) Retarded niggerfaggot.
>>116096 >because I don't like the design from MGE" That's not what he said
>>116096 >>116098 Yeah, sounds retarded, especially given that some monster girls (e.g. vampire, anubis) did have their own design before they were remodeled after MGE ones. Why not just bring the original vampire and priestess back?
>>116098 He wouldn't have removed the mob completely otherwise. You don't need to delete a mob if you just want to change its design.
>>116100 That's just your presumption, it might be his genuine autism about not wanting foreign designs. Or got spooked by DMCA mail but doesn't want to explain, who the fuck knows. From my experience people who don't like MGE are usually very vocal about it and don't beat around the bush. But what I'm really puzzled about is how a few missing monsters from literally who minecraft mod is apparently the most important thing to happen ITT in months, judging by the sudden surge of posts.
>>116102 Peopme love MGE drama. Not like they are playing any other games, or watching any anime, or reading any stories.
>>116102 > Or got spooked by DMCA mail but doesn't want to explain, who the fuck knows. Sounds even more retarded than the whole idea of DMCA being used against a goddamn mod that only vaguely resembles mge. First of all if a DMCA would be files the platform would have to deal with it, not him, and then he'd have to appeal to the platform and resolve the issue with them. Also the offending material (aka earlier versions of mods which supposedly violate someone's ip) would've been taken down, which didn't happen. Besides DMCA letters aren't some back alley criminal deals lol, there's no reason for him to stay silent about it and make up a whole theory about wanting to purge mge monster girls because he wanted original designs. >how a few missing monsters from literally who minecraft mod is apparently the most important thing to happen ITT in months, Maybe because "that literally who mod" is simply more noteworthy than most of the crap stored in the archive linked in the op post. Save for MGQ most of the games in that list are low tier slop for weebcattle and porno addicts who'd gladly consume any shitty material if it comes from Japan or has titty in it. There is simply nothing to talk about except MGQ and now this minecraft mod.
why the fuck are you even here, stop spilling your autism all over the place
Based meido
If you were to mod any game into having monstergirls what would it be?
>>112472 I'm finally going through the new collab and funnily enough, this very topic is one of the first things they tackle, and now it's made clearer that's not VN world Luka, but one from a parallel world that closely followed its story until they deviated by getting isekai'd to the gacha's world during their previous collabs, which caused chaos and the general events from part 3 of Paradox to start happening on their end as well.
>>116069 speaking of, saw this some time ago
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>>116243 Terraria. And i mean more than just reskins of the other monsters. It'd be nice to have an actual mod with new mechanics, especially rape on death. And NPC dating. I need the Zoologist so bad.
Is blogposting about your MG game playthroughs fine or frowned upon here? >>116243 I think both Fear and Hunger games would massively benefit from having monster girls (there are a few that can count as monster girls I guess, but with no lewdness involved). More erotic horrors and no 100% gay rape on loss, it's a win-win.
>>116265 >Is blogposting about your MG game playthroughs fine or frowned upon here? It is more than fine.
>>116265 Please do i'd do anything to stop mge tirades..
>>116270 /mggt/ is a dystopia
>>116273 Yes because utopias cannot exist.
Recently started Haitenai RPG and whoever called it grindy wasn't kidding, I usually love grinding because numbers go up but farming for equipment for disassemble is going to make my party overleveled as fuck. I don't really mind RPGM combat however and the art style is adorable. I just hope that the fairy is going to be an actual heroine with more than a single scene, if there's no penetration with her that will be mildly disappointing. >>116266 >>116270 Good to know.
>>116277 >grindy >the art style is adorable Yep that sums up the game pretty well. >I just hope that the fairy is going to be an actual heroine with more than a single scene >if there's no penetration with her that will be mildly disappointing Good news on both fronts
>>116136 Holy mod smackdown lmao >>116243 A bit different than what you said, but if I could magically make all copies of a game (including retroactively, remakes, etc, etc.) include a sizable population of monster girls, I'd choose GTA6 1: It'd be fucking hilarious 2: It'd increase MG exposure multifold 3: It'd weird out eboys, egirls, trailer trash, & nogs so badly that they'd quit playing & shitting up multiplayer servers by the millions >>116265 On-topic posts have always been based, even on halfchan. Naysayers are usually narcissists who are butthurt that the thread's conversation isn't revolving around them at that moment, so they resort to childish shaming tactics to get the attention they want. That kind of high school level retardation should be ignored. Share your progress and team composition
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>village is literally named Staat because you start there I get it now. Haitenai means "not wearing any" or something like that, that's why all the girls are going nopan. And the bad demons from the underworld wear panties to boost their wicked powers on the surface, I wonder if it's some kind of reference to Adam and Eve covering themselves after becoming sinful kek. Also, katanas seem pretty overpowered for the MC. One shotting enemies with random crits from normal attacks seems much more useful than having a shield, at least at this early stage. Kind of tempted to edit my save now because freshly joined rabbit girl Plum is only level 12 while we're like 20, that level gap is going to keep bothering me unless she catches up. >>116278 >Good news on both fronts Cool. Certain games have told me to be wary of fairies but I'm glad she's more than just a side character. >>116281 >On-topic posts have always been based, even on halfchan. I can't even post there anymore without having to use a fake email for verification and when I do post I'm still image banned, so I pretty much only lurk these days.
>>116243 After spending so much time in monstergirl culture I'd say practically everything I play. >Starbound I guess it would be minimal changes, all the sapient species would be converted into MGs. With mods a la Frackin' Universe it wouldn't be so minimal, though. >Stellaris I think there's already a mod (Lustful void?) but, it still needs one with less fringe fetishes and whores. >Serious Sam Somebody actually posted what would a mg'd Serious Sam look like. I think it as in one of the previous threads. >Titan Quest Since it's based on Greek mythology, they've gotten pretty close to that already, with the harpies, medusas and such. Other monsters are still the monster kind of monsters so, they'll need more than a light touch to redesign. >Diablo Again some of the monsters are already MGs so they'd need a light redesign, others would require more. >Fallout Again I think there was a post about turning FO:NV into a MG themed setting.
>>116289 Surely you have a ps2 or even 3 era game from your childhood that doesnt have monstergirls in it right?
>>116290 RtCW?
>>116289 Titan quest mentioned.
Wait we have the 8chan mechanics here? Can we roll dice too? /roll{1d100}
Seems no
>>116322 >>116323 We have dice rolling >>19379
>>116338 Sugoi
MGD got updated Content The 'Livewire Alleyway Collision' event has been added to a new alleyway in the Starlight District. It can also be included as part of Labyrinth exploration runs. By Threshold, edited by Valentin Cognito. The 'Pedestrian Tunnel of the Pale Light' event has been added to the Capital. Currently, it can only be encountered at night, when traveling between the Starlight District and Phantasm District. It can also be included as part of Labyrinth exploration runs. By Threshold, edited by Valentin Cognito. Losing to two Kunoichi Trainees in the Blowjob stance now triggers a new loss scene making use of their new CG. By Threshold, edited by Valentin Cognito. Camilla now has a handful of conversations you can have with her, with variants depending on whether you're bound up or not. By Threshold, edited by Valentin Cognito. Added 'Camilla's Prey Invitation', a smol event directly leading to combat with Camilla which can be included as part of Mountain or Labyrinth exploration, and is unlocked by confirming in some way that you want to be Camilla's prey during her regular event. By Threshold, edited by Valentin Cognito. Added the ability to get to the Phantasm District and relevant descriptions depending on the time of day, although there is currently nothing to do there yet. Art The Kunoichi Trainee now has a CG for the Blowjob stance, which is also used in one of the player victory scenes, as well as in the ending portion of Shizu's oral lesson, in addition to the aforementioned new loss scene. Art by Mistimagi. The Bubble Slime now has a CG for the Sex stance, which is also used in her loss scene, as well as in her 'Kiss her'/'Make out in the pool.' scene. Art by Jiffic. Bon Bon Bun now has its very own background. Art by DOPPEL.
In Monster Girl Tavern, the town's 2nd lampoost puzzle chest won't unlock for me. What's worse is the chest clearly says to enable the lights clockwise with the last light of the 4 leading home, but the treasure team's "hint" (flat-out solution, really) says to enable them anti-clockwise. I've enabled *and* disabled them in every single possible clockwise and counterclockwise combination while checking if the chest is unlocked after every single attempt. It never opens. Is the puzzle glitched? Also, is there supposed to be a sprite of my character on the screen like in MG1K? Because I'm playing the mobile version of the game and there's no player sprite
>>116536 For that chest you need to start with the upper left one when all are lit up, if you start at any other it won't work. >Also, is there supposed to be a sprite of my character on the screen like in MG1K? Because I'm playing the mobile version of the game and there's no player sprite Nope, MC is a faceless (You)
>>116537 Tried that for the 6th-8th time or so, starting with the left lamp beside Erika. No luck
>>116538 Oh just noticed you are on a newer version. Turns out it worked for me because I was on 0.4 but when I put my save in 0.5 I also can't unlock that chest, seems to be a bug.
>>116541 Damn. Ty for confirming I'm not crazy
Played through exorcist runner and it was very neat. Would recommend you play it too, it's a relatively short game. Loved the second garg scene, games need to put more scenes where a monster forces you to fuck another one.
>>116548 It's always a welcome change of pace when the scene is more elaborate than cowgirl + "haha you are so pathetic for cumming from this!"
>>116421 >although there is currently nothing to do there yet. Quite possibly the purest Dreams update yet.
>>116421 >Silhouette event >Invisible, mostly incorporeal person event after being chased by footsteps >And now a "Pedestrian Tunnel of the Pale Light" event where you get molested by an ethereal light being Intentionally designing 3 inherently CGI-less characters in 1 game and pretending they're real content is an all-time low. Just when I thought my respect for Threshold couldn't fall any lower, he found a way to dig even deeper
>>116548 I gave it a shot (heheheheh) too and it's pretty funny that form the very first second I could tell it's by the pullpin guy because of the petrification fetish shit in the very first screen. Game plays well enough (Love me some jumpin' and shootin') even if it could have used another week or two in the oven, and I like the scenes I got but not enough to unlock them all. Why doesn't beating the game unlock them???
>>116646 >pullpin guy It's recognizably the pullpin guy because there are pullpin rooms as a homage to that game in some rooms. Also the art is also recognizable. As for the scenes, you just need to lose to all the enemies. If you have all the portals from beating the game, you should be able to easily just go to them and lose. Also, given the complaints about it before, if you are running it on linux, you need to force wine to use jap locale. Otherwise it bugs weirdly (can't read saves because those are written with jap variable names, for some reason). You can use LANG=ja_JP.utf8 wine [path to exe]
>>107351 Hello anons. Hope you're looking forward to Hollowwald's translation. That is all.
>>117393 Well, it's still months off. I wonder what the fuck is taking so long with Thirst, it was supposed to be 95% done already months ago
>>117393 SEEEEEEEEEEEEX
trying to remember a game title from something I'm pretty sure I found in the neocities collection at one point it's a RPGmaker game where you're the destined hero, the opening is the princess kicking the shit out of you and draining all your levels. then you try and get strong again for revenge. there's an imp and some other monstergirls, everyone's out to prevent you from getting strong again
>>117424 Sounds kind of like Princess Honey Trap but not exactly. It does start with you losing to the princess, and it does have an imp and fairies. But the only level drain is the imp, not any other character.
>>117425 yep actually that is the one. in addition to forgetting the name I guess I also forgot the game time to give it another go then
>>117427 The H-scenes were pretty good and the imp is prime mesugaki, but I think what really made me not forget that game is the twist at the end.
>>117428 the ending is one of the things I remember. that and the merchant lady
>>107351 Does anyone know how to fix this crash when playing MGQP in joiplay on an android phone? It only happens during fights. I haven't found a pattern yet but I'll keep looking into it. Getting screenshots after tapping OK under the "Ba-?" crash message is very difficult since the game closes 1 or 2 frames after I tap OK >>117393 Sell me on this game. I can read moon runes and need something to kill time while I wait on a new pc to arrive. Is Hollowwald the name of the game or the translator, and does the game have any mesugakis or imp-like characters? That other conversation below your post reminded me how much I love them
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>>117525 Found this on joiplay discord, apparently there are specific paradox patches to fix its issues, maybe it will help with yours. But generally I wouldn't expect smooth sailing with paradox and joiplay, a lot of people are having troubles with it. Which is not surprising, consider how hacked together the game is. https://gofile.io/d/N9vzPxCI
>>117531 Ty! I'll try that
>>117531 Wait, what did he mean by "put the patch file into the game file"? How is that even possible? Did he mean the root game folder, not "the game file"? Now I remember why I didn't do this earlier: because I couldn't understand what he's trying to say
>>117533 game's root directory
>MGQP on android I think I was actually able to run it in an emulated Windows XP via QEMU. Had to use the portrait orientation since otherwise I'd not be able to see half the screen, but it worked. Same with older (<=11) Touhou titles. Those were REALLY hard to play though, with the on-screen keyboard.
If anyone here's used the one-click patcher on android via winlator, could you tell me how many minutes/hours it was stuck on the "Decrypting Game..." step when you did it?
>>117658 Been a while since i manually patched everything, but it takes a while on PC. On a phone it's going to take more. MGQP is prett big, give it time.
>>117659 Isn't it supposed to start printing messages like >Something something Map000 >Something something Map001, etc. just a few seconds after that Decrypting Game message on PC? It's been about 55 minutes and it still hasn't gotten past that 1st message yet so I can't tell if it's permanently stuck or silently making progress. I can understand something that takes 10 seconds on PC taking 50 or even 100 seconds on a phone, but this feels ridiculous lol
>>117669 I think so, but depending on the default behavior of the script it could just be suppressing those, and you'd need to pass some --verbose flag to see them. Like i said, it's been a while.
>>117669 Can't you just download the pre-patched copy from neocities collection?
>>117673 Ty! I forgot that exists
>>117673 Wait we got a pre-patched version now?
>>117690 >now bruh...
>Download and unzip MGQ Paradox Part 3 v3.06 (Merged) (Partial E 2026-06-09).7z >This takes several hours and I have to delete a bunch of shit to make room for it but I persevere >Load the game >It's all in Japanese. Why?? The fuck?? Would someone upload the raw JP version and call it the prepatched English version??? I just got trolled in 2026 wtf
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>>117723 I downloaded it and it's in english. Remember it's a partial translation, the story where you seem to be now is not translated yet.
>>117774 I guess I messed something up when deleting ~95% of the old files, then copying & pasting the new ones over because I wanted to keep my existing patch files to make the game run on android. I even thought of what you said and started a new game before posting and sure enough it was in JP
>>117834 Yep, that was the issue. Ty for confirming it's actually in English! I would've given up on that option if not for you
Seems commissioning a scene inside a game isn't super cheap lol
>>117889 What did you try to comm?
>>117889 Comms of an entire scene can go up to 200 to 500$ depending on the artist.
>>117895 A game scene. Since there's art and animation, it's still considered as a full body...
>>117900 Yeah but which game and what girl, I'm curious.
>>117901 Just an adventurer succubus that proceeds to spike your drink or something. Still a new game though so yeah. Didn't think the commissions would be that rare in JP
>>117902 That's why you usually either learn how to do art or get an in house artist, and in that case they need a salary/payment anyways. Making a game isn't easy, and relying on comms for art is not sustainable. It takes time, and trying to comm an animated scene is def overkill af. Do something simpler, and put realistic goals you know you can achieve on your own.
>>117903 They were fine with it. A bit of a correction: Instead of drinking the tainted drink, the drink is force fed. Also they're doing the game scene in their game I mean rather than me commissioning a game lol
>>117906 Ah, you mean you are commisioning a game maker to put your scene in their game you mean?
>>117908 Yep. I was bored.
>>117909 I have an anime you can watch if you really have nothing to do.
Neocities collection update: added Ajin Ori Demiori, Demi-Human Cage (Slave Matrix successor, train and breed your monster girl slaves and use them in combat) updated Vitamin Quest 2nd Attract to v1.845 and its translation to full release updated Monster Girl Tavern to v0.5.0c updated My Dystopian Robot Girlfriend to v0.97.11 updated Monster Girl to Hunt v0.3.35 updated Monster Girl Dreams to v28.1a updated Magical Monstergirls Academy to v5.0.1 updated MonCurse to v0.7.1.0.6 updated RigRogue to v0.135.0 updated Nakara to v1.1 updated Lewd Maze to v0.7.300a updated Training the Demon to v0.7.1 updated FOBS Remake to build 28 updated Portals of Phereon to v0.35.0.0 updated Demon in Wonderland translation updated Corruption of Champions II to v0.9.7 updated Monster Girl Quest Paradox Part 3 translation to the latest bitbucket commit


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